Remember position of monster you hit with polearm
If you hit a monster with a polearm, following polearm applications will try to automatically suggest the monster's position
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@@ -446,6 +446,10 @@ boolean ghostly;
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if (mtmp->isshk) restshk(mtmp, ghostly);
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if (mtmp->ispriest) restpriest(mtmp, ghostly);
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if (!ghostly) {
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if (mtmp->m_id == context.polearm.m_id)
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context.polearm.hitmon = mtmp;
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}
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mtmp2 = mtmp;
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}
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if(first && mtmp2->nmon){
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