comment tidbit
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@@ -905,7 +905,7 @@ register struct obj *otmp;
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}
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break;
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case POT_SPEED:
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/* skip when mounted; heal_legs() would heal steeds legs */
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/* skip when mounted; heal_legs() would heal steed's legs */
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if (Wounded_legs && !otmp->cursed && !u.usteed) {
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heal_legs(0);
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unkn++;
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