Qt extended command selection

Qt's implementation of '#' puts up a rectangular grid of buttons
containing command names from the alphabetized extcmdlist[]:
|     #          ?         adjust      annotate
|   apply    attributes  autopickup      call
|   cast        ...
When 3.6 put all commands into that list, the hardcoded 4 columns
resulted in so many rows that the grid wouldn't fit on the screen
(at least not on my smallish laptop screen).  There's no scrollbar
so the commands beyond "takeoff" were inaccessible off the bottom.
Warning messages from within Qt were issued to stderr complaining
about trying to render something off the screen (once each time the
'#' command grid was generated).

It was also including wizard mode commands when not in wizard mode.
Suppress those when they're not applicable, and change the grid to
use 6 columns then and 8 for wizard mode.  The appropriate amount
ought to be calculated on the fly but these values work ok with the
current command list.  (On my screen; if something smaller is used,
the original problem could come back, just not as severe as before.)

Having an alphabetized list go across rows instead of down columns
feels counter-intuitive so transpose the grid.
|     #         autopickup    ...
|     ?         call
|   adjust      cast
|   annotate     ...
|   apply
[Having another button next to <cancel> that lets the user switch
back and forth between the two orientations could be worthwhile.
A full-fledged wc/wc2 option for that doesn't seem warranted.]

The commands can be selected by typing their names as an alternative
to mouse click.  The input widget supports <backspace> but lacked
handling for <delete> so add that.

When typing a command by its name, a new grid showing only matching
candidates gets displayed so that you can switch back to mouse input.
It looks pretty bad but does work as intended.  I didn't touch that;
however, it looks different now due to the columns-vs-rows change.

The menu after picking "?" looks worse.  It assumes a fixed width
font and tries to align things in two columns with spaces, but the
result when using a variable width font is ugly.  This makes no
attempt to address that.
This commit is contained in:
PatR
2020-07-29 09:17:45 -07:00
parent 79275629fc
commit 5ce74c7bd5
2 changed files with 67 additions and 13 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.258 $ $NHDT-Date: 1595787211 2020/07/26 18:13:31 $
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.260 $ $NHDT-Date: 1596039461 2020/07/29 16:17:41 $
General Fixes and Modified Features
-----------------------------------
@@ -322,6 +322,13 @@ curses: for vertical status, line up conditions in columns; usually two but
msdos: add -DSTATUES_LOOK_LIKE_MONSTERS to Makefile1.cross so the VESA mode
can display statue glyphs
Qt: quit if can't load tiles file instead of continuing and then segfaulting
Qt: use more columns for extended command selection dialog so that the number
of rows needed doesn't result in some commands being unaccessible
Qt: suppress wizard mode commands from '#' handling when not in wizard mode
Qt: organize extended command selection grid by columns instead of by rows
(first N entries down left column, next N entries down 2nd column, &c)
Qt: when selecting an extended command by typing its name, support <delete>
(aka <rubout>) in addition to <backspace> to go back a character
tiles: add indicator of thonged portion to aklys tile
tty: role and race selection menus weren't filtering out potential choices
which got excluded by OPTIONS=align:!lawful or !neutral or !chaotic

View File

@@ -34,6 +34,14 @@ namespace nethack_qt_ {
void centerOnMain(QWidget *);
// end temporary
static inline bool
interesting_command(unsigned indx)
{
return (!(extcmdlist[indx].flags & CMD_NOT_AVAILABLE)
/* 'wizard' is #undef'd above [why?] so rely on its internals */
&& (flags.debug || !(extcmdlist[indx].flags & WIZMODECMD)));
}
NetHackQtExtCmdRequestor::NetHackQtExtCmdRequestor(QWidget *parent) :
QDialog(parent)
{
@@ -51,24 +59,56 @@ NetHackQtExtCmdRequestor::NetHackQtExtCmdRequestor(QWidget *parent) :
QGroupBox *grid=new QGroupBox("Extended commands",this);
l->addWidget(grid);
int i;
int butw=50;
unsigned i, j, ncmds = 0;
int butw = 50;
QFontMetrics fm = fontMetrics();
for (i=0; extcmdlist[i].ef_txt; i++) {
butw = std::max(butw,30+fm.width(extcmdlist[i].ef_txt));
for (i = 0; extcmdlist[i].ef_txt; ++i) {
if (interesting_command(i)) {
++ncmds;
butw = std::max(butw, 30 + fm.width(extcmdlist[i].ef_txt));
}
}
int ncols=4;
/* 'ncols' should be calculated to fit (or enable a vertical scrollbar
when its so big it forces too many rows, if GroupBox supports that);
it used to be hardcoded 4 but after every command became accessible
as an extended command, that resulted in so many rows that some of
the buttoms were chopped off at the bottom of the grid */
unsigned ncols = !flags.debug ? 6 : 8,
nrows = (ncmds + ncols - 1) / ncols;
/*
* Choose grid layout. This ought to selected via a button that can
* be used to toggle the setting back and forth.
*
* by row vs by column
* a b a e
* c d b f
* e f c g
* g d
*
* Prior to 3.7, it was always by-row, but by-column is more natural
* for an alphabetized list.
*/
bool by_column = true;
QVBoxLayout* bl = new QVBoxLayout(grid);
bl->addSpacing(fm.height());
QGridLayout* gl = new QGridLayout();
bl->addLayout(gl);
for (i=0; extcmdlist[i].ef_txt; i++) {
QPushButton* pb=new QPushButton(extcmdlist[i].ef_txt, grid);
pb->setMinimumSize(butw,pb->sizeHint().height());
group->addButton(pb, i+1);
gl->addWidget(pb,i/ncols,i%ncols);
buttons.append(pb);
for (i = j = 0; extcmdlist[i].ef_txt; ++i) {
if (interesting_command(i)) {
QPushButton *pb = new QPushButton(extcmdlist[i].ef_txt, grid);
pb->setMinimumSize(butw, pb->sizeHint().height());
group->addButton(pb, i + 1);
if (by_column)
/* 0..R-1 down first column, R..2*R-1 down second column,...*/
gl->addWidget(pb, j % nrows, j / nrows);
else
/* 0..C-1 across first row, C..2*C-1 across second row, ... */
gl->addWidget(pb, j / ncols, j % ncols);
buttons.append(pb);
++j;
}
}
group->addButton(can, 0);
connect(group,SIGNAL(buttonPressed(int)),this,SLOT(done(int)));
@@ -90,7 +130,7 @@ void NetHackQtExtCmdRequestor::keyPressEvent(QKeyEvent *event)
{
reject();
}
else if (text == "\b")
else if (text == "\b" || text == "\177")
{
QString promptstr = prompt->text();
if (promptstr != "#")
@@ -104,6 +144,8 @@ void NetHackQtExtCmdRequestor::keyPressEvent(QKeyEvent *event)
unsigned matches = 0;
unsigned match = 0;
for (unsigned i=0; extcmdlist[i].ef_txt; i++) {
if (!interesting_command(i))
continue;
if (QString(extcmdlist[i].ef_txt).startsWith(typedstr)) {
++matches;
if (matches >= 2)
@@ -136,6 +178,11 @@ int NetHackQtExtCmdRequestor::get()
return result()-1;
}
/*
* FIXME:
* This looks terrible. [Possibly a difference between initial
* implementation using Qt2 and the current Qt version?]
*/
// Enable only buttons that match the current prompt string
void NetHackQtExtCmdRequestor::enableButtons()
{