yet more followup (trunk only)

- a reference to roguesymset should be 'symbols'
- another symset name update
This commit is contained in:
nethack.allison
2006-09-21 02:13:26 +00:00
parent 6133b14fb7
commit 5d0228ed70

View File

@@ -334,7 +334,7 @@ static struct Comp_Opt
{ "soundcard", "type of sound card to use", 20, SET_IN_FILE },
#endif
{ "symset", "load a set of display symbols from the symbols file", 70, SET_IN_GAME },
{ "roguesymset", "load a set of rogue display symbols from the roguesym file", 70,
{ "roguesymset", "load a set of rogue display symbols from the symbols file", 70,
#ifdef REINCARNATION
SET_IN_GAME },
#else
@@ -612,7 +612,7 @@ initoptions()
#ifdef ASCIIGRAPH
if (!symset) load_symset("IBMGraphics", FALSE);
if (!roguesymset) load_symset("IBMGraphics", TRUE);
if (!roguesymset) load_symset("RogueIBM", TRUE);
switch_graphics(TRUE);
#endif