prevent strange crash with some player names

This commit is contained in:
nethack.allison
2002-07-21 03:53:13 +00:00
parent 74c5eae064
commit 5d040e4da5

View File

@@ -111,7 +111,7 @@ getlock()
}
/* regularize(lock); */ /* already done in pcmain */
Sprintf(tbuf,fqname(lock, LEVELPREFIX, 0));
Sprintf(tbuf,"%s",fqname(lock, LEVELPREFIX, 0));
set_levelfile_name(lock, 0);
fq_lock = fqname(lock, LEVELPREFIX, 1);
if((fd = open(fq_lock,0)) == -1) {