Wall of water stops monster hurtling

This commit is contained in:
Pasi Kallinen
2022-02-23 13:54:07 +02:00
parent e965f6cf44
commit 60642a8876

View File

@@ -915,7 +915,7 @@ mhurtle_step(genericptr_t arg, int x, int y)
set_apparxy(mon);
if (minliquid(mon))
return FALSE;
return TRUE;
return is_waterwall(x, y) ? FALSE : TRUE;
}
/* TODO: Treat walls, doors, iron bars, etc. specially