MSDOS: implement inverse text attribute
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@@ -1856,6 +1856,7 @@ macOS: Xcode project was failing to build if the path to the NetHack source
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MS-DOS: add -DSTATUES_LOOK_LIKE_MONSTERS to Makefile1.cross so the VESA mode
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can display statue glyphs
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MS-DOS: sample config file had same MENUCOLOR flaw as Windows (see below)
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MS-DOS: implement inverse text attribute
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Qt: quit if can't load tiles file instead of continuing and then segfaulting
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Qt: [later] tiles load failure at startup now continues using an ascii map
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Qt: use more columns for extended command selection dialog so that the number
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@@ -128,6 +128,7 @@ int savevmode; /* store the original video mode in here */
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int curcol, currow; /* graphics mode current cursor locations */
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int g_attribute; /* Current attribute to use */
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int monoflag; /* 0 = not monochrome, else monochrome */
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int inversed;
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int attrib_text_normal; /* text mode normal attribute */
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int attrib_gr_normal; /* graphics mode normal attribute */
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int attrib_text_intense; /* text mode intense attribute */
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@@ -296,10 +297,12 @@ void
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term_end_attr(int attr)
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{
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switch (attr) {
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case ATR_INVERSE:
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inversed = 0;
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/*FALLTHRU*/
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case ATR_ULINE:
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case ATR_BOLD:
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case ATR_BLINK:
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case ATR_INVERSE:
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default:
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g_attribute = iflags.grmode ? attrib_gr_normal : attrib_text_normal;
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}
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@@ -343,13 +346,8 @@ term_start_attr(int attr)
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}
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break;
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case ATR_INVERSE:
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if (monoflag) {
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g_attribute = ATTRIB_MONO_REVERSE;
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} else {
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g_attribute =
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iflags.grmode ? attrib_gr_intense : attrib_text_intense;
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}
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break;
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inversed = 1;
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/*FALLTHRU*/
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default:
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g_attribute = iflags.grmode ? attrib_gr_normal : attrib_text_normal;
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break;
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@@ -477,6 +475,8 @@ tty_startup(int *wid, int *hgt)
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#else
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monoflag = 0;
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#endif
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inversed = 0;
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}
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void
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@@ -600,6 +600,9 @@ xputc(int ch) /* write out character (and attribute) */
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}
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if (!iflags.grmode) {
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if (inversed) {
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attribute = (g_attribute % 8) << 4;
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}
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txt_xputc(ch, attribute);
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#ifdef SCREEN_VGA
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} else if (iflags.usevga) {
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@@ -24,6 +24,7 @@ extern int total_tiles_used, Tile_corr, Tile_unexplored; /* from tile.c */
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struct VesaCharacter {
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uint32 colour, bgcolour;
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uint32 chr;
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char inverse;
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};
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static unsigned long vesa_SetWindow(int window, unsigned long offset);
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@@ -69,6 +70,7 @@ extern int clipx, clipxmax; /* current clipping column from wintty.c */
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extern int clipy, clipymax; /* current clipping row from wintty.c */
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extern int curcol, currow; /* current column and row */
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extern int g_attribute;
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extern int inversed;
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extern int attrib_text_normal; /* text mode normal attribute */
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extern int attrib_gr_normal; /* graphics mode normal attribute */
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extern int attrib_gr_intense; /* graphics mode intense attribute */
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@@ -1603,6 +1605,7 @@ vesa_WriteCharXY(uint32 chr, int pixx, int pixy, uint32 colour)
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}
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chr_cache_lastx = pixx;
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chr_cache[chr_cache_size].chr = chr;
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chr_cache[chr_cache_size].inverse = inversed;
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chr_cache[chr_cache_size].colour = colour;
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chr_cache[chr_cache_size].bgcolour = BACKGROUND_VESA_COLOR;
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++chr_cache_size;
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@@ -1694,6 +1697,15 @@ vesa_WriteTextRow(int pixx, int pixy, struct VesaCharacter const *t_row,
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fg[2] = (pix >> 16) & 0xFF;
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fg[3] = (pix >> 24) & 0xFF;
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}
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if (t_row[i].inverse) {
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unsigned char tmpx[4];
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tmpx[0] = bg[0]; bg[0] = fg[0]; fg[0] = tmpx[0];
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tmpx[1] = bg[1]; bg[1] = fg[1]; fg[1] = tmpx[1];
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tmpx[2] = bg[2]; bg[2] = fg[2]; fg[2] = tmpx[2];
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tmpx[3] = bg[3]; bg[3] = fg[3]; fg[3] = tmpx[3];
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}
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/* Third loop: draw eight pixels */
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for (px = 0; px < (int) vesa_char_width; px += 8) {
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/* Fourth loop: draw one pixel */
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@@ -138,6 +138,7 @@ extern boolean clipping; /* clipping on? from wintty.c */
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extern int savevmode; /* store the original video mode */
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extern int curcol, currow; /* current column and row */
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extern int g_attribute;
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extern int inversed;
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extern int attrib_text_normal; /* text mode normal attribute */
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extern int attrib_gr_normal; /* graphics mode normal attribute */
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extern int attrib_text_intense; /* text mode intense attribute */
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@@ -965,6 +966,12 @@ vga_WriteChar(uint32 chr, int col, int row, int colour)
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else
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bgcolor = BACKGROUND_VGA_COLOR;
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if (inversed) {
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int tmpc = actual_colour;
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actual_colour = bgcolor;
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bgcolor = tmpc;
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}
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x = min(col, (CO - 1)); /* min() used protection from callers */
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pixy = min(row, (LI - 1)) * 16; /* assumes 8 x 16 char set */
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vplane = ~actual_colour & ~bgcolor & 0xF;
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