Scoped existing code in a new block to quite compiler warnings.

This commit is contained in:
Bart House
2018-11-20 10:42:13 -08:00
parent 0b1e975b07
commit 616e946393

View File

@@ -178,110 +178,112 @@ curses_create_main_windows()
based on configuration. The priority alignment-wise is: status > msgarea > game.
Define everything as taking as much space as possible and shrink/move based on
alignment positions. */
int message_x = 0;
int message_y = 0;
int status_x = 0;
int status_y = 0;
int inv_x = 0;
int inv_y = 0;
int map_x = 0;
int map_y = 0;
{
int message_x = 0;
int message_y = 0;
int status_x = 0;
int status_y = 0;
int inv_x = 0;
int inv_y = 0;
int map_x = 0;
int map_y = 0;
int message_height = 0;
int message_width = 0;
int status_height = 0;
int status_width = 0;
int inv_height = 0;
int inv_width = 0;
int map_height = (term_rows - border_space);
int map_width = (term_cols - border_space);
int message_height = 0;
int message_width = 0;
int status_height = 0;
int status_width = 0;
int inv_height = 0;
int inv_width = 0;
int map_height = (term_rows - border_space);
int map_width = (term_cols - border_space);
int statusheight = 3;
boolean status_vertical = FALSE;
boolean msg_vertical = FALSE;
if (status_orientation == ALIGN_LEFT ||
status_orientation == ALIGN_RIGHT)
status_vertical = TRUE;
if (message_orientation == ALIGN_LEFT ||
message_orientation == ALIGN_RIGHT)
msg_vertical = TRUE;
boolean status_vertical = FALSE;
boolean msg_vertical = FALSE;
if (status_orientation == ALIGN_LEFT ||
status_orientation == ALIGN_RIGHT)
status_vertical = TRUE;
if (message_orientation == ALIGN_LEFT ||
message_orientation == ALIGN_RIGHT)
msg_vertical = TRUE;
int statusheight = 3;
if (iflags.statuslines < 3)
statusheight = 2;
if (iflags.statuslines < 3)
statusheight = 2;
/* Vertical windows have priority. Otherwise, priotity is:
status > inv > msg */
if (status_vertical)
set_window_position(&status_x, &status_y, &status_width, &status_height,
status_orientation, &map_x, &map_y, &map_width, &map_height,
border_space, statusheight, 26);
/* Vertical windows have priority. Otherwise, priotity is:
status > inv > msg */
if (status_vertical)
set_window_position(&status_x, &status_y, &status_width, &status_height,
status_orientation, &map_x, &map_y, &map_width, &map_height,
border_space, statusheight, 26);
if (iflags.perm_invent) {
/* Take up all width unless msgbar is also vertical. */
int width = -25;
if (msg_vertical)
width = 25;
set_window_position(&inv_x, &inv_y, &inv_width, &inv_height,
ALIGN_RIGHT, &map_x, &map_y, &map_width, &map_height,
border_space, -1, width);
}
if (iflags.perm_invent) {
/* Take up all width unless msgbar is also vertical. */
int width = -25;
if (msg_vertical)
width = 25;
set_window_position(&message_x, &message_y, &message_width, &message_height,
message_orientation, &map_x, &map_y, &map_width, &map_height,
border_space, -1, -25);
set_window_position(&inv_x, &inv_y, &inv_width, &inv_height,
ALIGN_RIGHT, &map_x, &map_y, &map_width, &map_height,
border_space, -1, width);
}
/* Now draw horizontal windows */
if (!status_vertical)
set_window_position(&status_x, &status_y, &status_width, &status_height,
status_orientation, &map_x, &map_y, &map_width, &map_height,
border_space, statusheight, 26);
if (msg_vertical)
set_window_position(&message_x, &message_y, &message_width, &message_height,
message_orientation, &map_x, &map_y, &map_width, &map_height,
border_space, -1, -25);
if (!msg_vertical)
set_window_position(&message_x, &message_y, &message_width, &message_height,
message_orientation, &map_x, &map_y, &map_width, &map_height,
border_space, -1, -25);
/* Now draw horizontal windows */
if (!status_vertical)
set_window_position(&status_x, &status_y, &status_width, &status_height,
status_orientation, &map_x, &map_y, &map_width, &map_height,
border_space, statusheight, 26);
if (map_width > COLNO)
map_width = COLNO;
if (!msg_vertical)
set_window_position(&message_x, &message_y, &message_width, &message_height,
message_orientation, &map_x, &map_y, &map_width, &map_height,
border_space, -1, -25);
if (map_height > ROWNO)
map_height = ROWNO;
if (map_width > COLNO)
map_width = COLNO;
if (curses_get_nhwin(STATUS_WIN)) {
curses_del_nhwin(STATUS_WIN);
curses_del_nhwin(MESSAGE_WIN);
curses_del_nhwin(MAP_WIN);
curses_del_nhwin(INV_WIN);
if (map_height > ROWNO)
map_height = ROWNO;
clear();
}
if (curses_get_nhwin(STATUS_WIN)) {
curses_del_nhwin(STATUS_WIN);
curses_del_nhwin(MESSAGE_WIN);
curses_del_nhwin(MAP_WIN);
curses_del_nhwin(INV_WIN);
curses_add_nhwin(STATUS_WIN, status_height, status_width, status_y,
status_x, status_orientation, borders);
clear();
}
curses_add_nhwin(MESSAGE_WIN, message_height, message_width, message_y,
message_x, message_orientation, borders);
curses_add_nhwin(STATUS_WIN, status_height, status_width, status_y,
status_x, status_orientation, borders);
curses_add_nhwin(MESSAGE_WIN, message_height, message_width, message_y,
message_x, message_orientation, borders);
if (iflags.perm_invent)
curses_add_nhwin(INV_WIN, inv_height, inv_width, inv_y, inv_x,
ALIGN_RIGHT, borders);
curses_add_nhwin(MAP_WIN, map_height, map_width, map_y, map_x, 0, borders);
refresh();
curses_refresh_nethack_windows();
/*
if (iflags.window_inited) {
curses_update_stats();
if (iflags.perm_invent)
curses_update_inventory();
} else {
iflags.window_inited = TRUE;
curses_add_nhwin(INV_WIN, inv_height, inv_width, inv_y, inv_x,
ALIGN_RIGHT, borders);
curses_add_nhwin(MAP_WIN, map_height, map_width, map_y, map_x, 0, borders);
refresh();
curses_refresh_nethack_windows();
/*
if (iflags.window_inited) {
curses_update_stats();
if (iflags.perm_invent)
curses_update_inventory();
} else {
iflags.window_inited = TRUE;
}
*/
}
*/
}
@@ -304,6 +306,7 @@ curses_init_nhcolors()
{
int i;
boolean hicolor = FALSE;
int clr_remap[16] = {
COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_YELLOW,
@@ -319,7 +322,6 @@ curses_init_nhcolors()
init_pair(17 + (i * 2) + 1, clr_remap[i], COLOR_BLUE);
}
boolean hicolor = FALSE;
if (COLORS >= 16)
hicolor = TRUE;