couple of curses symbol handling bits
Primary and rogue symbols were being set to default if primary hadn't been given a value, possibly clobbering rogue symbols if those had been given a value. Initialize them independenly. Return early from curses_convert_glyph() if the value doesn't have the 8th bit set since it now deals exclusively with DECgraphics handling. Force a sane value for returning early on rogue level.
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@@ -785,10 +785,11 @@ curses_init_options()
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set_option_mod_status("eight_bit_tty", SET_IN_FILE);
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/* If we don't have a symset defined, load the curses symset by default */
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if (symset[PRIMARY].fallback) {
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if (symset[PRIMARY].fallback)
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load_symset("curses", PRIMARY);
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if (symset[ROGUESET].fallback)
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load_symset("default", ROGUESET);
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}
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#ifdef PDCURSES
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/* PDCurses for SDL, win32 and OS/2 has the ability to set the
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terminal size programatically. If the user does not specify a
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@@ -472,21 +472,29 @@ curses_convert_glyph(int ch, int glyph)
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because 0x7f is effectively a control character (Rubout);
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nethack ORs 0x80 to flag line drawing--that's stripped below */
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static int decchars[33]; /* for chars 0x5f through 0x7f (95..127) */
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int symbol;
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/* FIXME? we don't support any special characters in roguesymset */
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if (Is_rogue_level(&u.uz))
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ch &= 0xff; /* 0..255 only */
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if (!(ch & 0x80))
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return ch; /* no conversion needed */
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/* this conversion routine is only called for SYMHANDLING(H_DEC) and
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we decline to support special graphics symbols on the rogue level */
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if (Is_rogue_level(&u.uz)) {
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/* attempting to use line drawing characters will end up being
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rendered as lowercase gibberish */
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ch &= ~0x80;
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return ch;
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}
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symbol = glyph_to_cmap(glyph);
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/* Curses has complete access to all characters that DECgraphics uses.
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However, their character value isn't consistent between terminals
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and implementations. For actual DEC terminals and faithful emulators,
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line-drawing characters are specified as lowercase letters (mostly)
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and a control code is sent to the terminal telling it to switch
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character sets (that's how the tty interface handles them).
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Curses remaps the characters instead. */
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/*
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* Curses has complete access to all characters that DECgraphics uses.
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* However, their character value isn't consistent between terminals
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* and implementations. For actual DEC terminals and faithful emulators,
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* line-drawing characters are specified as lowercase letters (mostly)
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* and a control code is sent to the terminal telling it to switch
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* character sets (that's how the tty interface handles them).
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* Curses remaps the characters instead.
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*/
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/* one-time initialization; some ACS_x aren't compile-time constant */
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if (!decchars[0]) {
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@@ -510,7 +518,7 @@ curses_convert_glyph(int ch, int glyph)
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decchars[0x68 - 0x5f] = 'N'; /* [9] "NL" as one char (new line) */
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decchars[0x69 - 0x5f] = 'V'; /* [10] "VT" as one (vertical tab) */
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decchars[0x6a - 0x5f] = ACS_LRCORNER; /* lower right corner */
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decchars[0x6b - 0x5f] = ACS_URCORNER; /* upper right corner */
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decchars[0x6b - 0x5f] = ACS_URCORNER; /* upper right corner, 7-ish */
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decchars[0x6c - 0x5f] = ACS_ULCORNER; /* upper left corner */
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decchars[0x6d - 0x5f] = ACS_LLCORNER; /* lower left corner, 'L' */
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/* [15] center cross, like big '+' sign */
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@@ -554,7 +562,7 @@ curses_convert_glyph(int ch, int glyph)
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/* high bit set means special handling */
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if (ch & 0x80) {
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int convindx;
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int convindx, symbol;
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ch &= ~0x80; /* force plain ASCII for last resort */
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convindx = ch - 0x5f;
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@@ -565,8 +573,10 @@ curses_convert_glyph(int ch, int glyph)
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/* in case ACS_foo maps to 0 when current terminal is unable
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to handle a particular character; if so, revert to default
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rather than using DECgr value with high bit stripped */
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if (!ch)
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if (!ch) {
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symbol = glyph_to_cmap(glyph);
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ch = (int) defsyms[symbol].sym;
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}
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}
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}
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