build fix w/o REINCARNATION defined
This commit is contained in:
@@ -1740,10 +1740,15 @@ register struct monst *mtmp;
|
||||
levl[mx-1][my].typ == TDWALL ||
|
||||
levl[mx-1][my].typ == CROSSWALL||
|
||||
levl[mx-1][my].typ == TUWALL ))
|
||||
#ifdef REINCARNATION
|
||||
appear = Is_rogue_level(&u.uz) ? S_hwall : S_hcdoor;
|
||||
else
|
||||
appear = Is_rogue_level(&u.uz) ? S_vwall : S_vcdoor;
|
||||
|
||||
#else
|
||||
appear = S_hcdoor;
|
||||
else
|
||||
appear = S_vcdoor;
|
||||
#endif
|
||||
if(!mtmp->minvis || See_invisible)
|
||||
block_point(mx,my); /* vision */
|
||||
} else if (level.flags.is_maze_lev && !In_sokoban(&u.uz) && rn2(2)) {
|
||||
|
||||
Reference in New Issue
Block a user