tripping over objects under water
- cannot trip over submerged objects when you're water walking
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@@ -621,6 +621,8 @@ slip_or_trip()
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if (u.usteed) on_foot = FALSE;
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#endif
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if (otmp && on_foot && !u.uinwater && is_pool(u.ux, u.uy)) otmp = 0;
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if (otmp && on_foot) { /* trip over something in particular */
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/*
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If there is only one item, it will have just been named
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