variant spellings of "master lich"
From a reddit thread: after genociding "arch-lich", player's next
target was "master-lich". The character was a monk who immediately
died of genocide.
("Master<almost anything>" other than "master mind[ ]flayer" or
"Master Thief" or "Master Assassin" matches level 30 monk rank "Master".)
Rather than muck about with fairly complicated matching code, just add
"master-lich" and "masterlich" as explicit variations.
This commit is contained in:
@@ -1386,6 +1386,8 @@ using '#adjust c d' or '#adjust d c' after splitting slot c via '#adjust Nc d'
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ring of aggravate monster increases the level difficulty
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if hero shattered an unseen monster's weapon, the [also unseen] weapon was
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described in the feedback
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don't self-genocide if a monk picks "master-lich" or "masterlich" as target
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(was matching "Master" rank)
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 mondata.c $NHDT-Date: 1685180674 2023/05/27 09:44:34 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.122 $ */
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/* NetHack 3.7 mondata.c $NHDT-Date: 1711620615 2024/03/28 10:10:15 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.132 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2011. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -865,6 +865,8 @@ name_to_monplus(
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to the rank title prefix (input has been singularized) */
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{ "master thief", PM_MASTER_OF_THIEVES, NEUTRAL },
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{ "master of assassin", PM_MASTER_ASSASSIN, NEUTRAL },
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{ "master-lich", PM_MASTER_LICH, NEUTRAL }, /* cf arch-lich */
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{ "masterlich", PM_MASTER_LICH, NEUTRAL }, /* cf demilich */
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/* Outdated names */
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{ "invisible stalker", PM_STALKER, NEUTRAL },
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{ "high-elf", PM_ELVEN_MONARCH, NEUTRAL }, /* PM_HIGH_ELF is
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