lock -> g.lock

This commit is contained in:
Bart House
2018-12-25 13:05:43 -08:00
parent c67f7e5122
commit 64be5fd35a
7 changed files with 54 additions and 54 deletions

View File

@@ -421,22 +421,22 @@ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);*/
* overwritten without confirmation when a user starts up
* another game with the same player name.
*/
Strcpy(lock, g.plname);
regularize(lock);
Strcpy(g.lock, g.plname);
regularize(g.lock);
getlock();
#else /* What follows is !PC_LOCKING */
#ifdef AMIGA /* We'll put the bones & levels in the user specified directory \
-jhsa */
Strcat(lock, g.plname);
Strcat(lock, ".99");
Strcat(g.lock, g.plname);
Strcat(g.lock, ".99");
#else
#ifndef MFLOPPY
/* I'm not sure what, if anything, is left here, but MFLOPPY has
* conflicts with set_lock_and_bones() in files.c.
*/
Strcpy(lock, g.plname);
Strcat(lock, ".99");
regularize(lock); /* is this necessary? */
Strcpy(g.lock, g.plname);
Strcat(g.lock, ".99");
regularize(g.lock); /* is this necessary? */
/* not compatible with full path a la AMIGA */
#endif
#endif