sleeping shopkeeper
Pat verified something I had wondered about, that various tests of mcanmove in shk.c should have also been testing mcanmove. There may well be other tests of mcanmove in other files that need fixing.
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@@ -84,6 +84,7 @@ prefer herbivorous stone-to-flesh message when hero is a vegitarian
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try even harder to avoid incorrect map display while changing levels
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no "freaked" message by exploding black light, unless you really are
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sleeping monster could respond to attacks by other monsters
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sleeping shopkeeper responds to various events without waking
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Platform- and/or Interface-Specific Fixes
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