polywarn (trunk only)
This patch increments editlevel making existing save and bones files useless. Add polywarn() code to grant the ability to detect certain monster types while polymorphed into other specific monster types. If you polymorph into a vampire or vampire lord, you are able to sense humans. And just for fun, if you polymorph into a purple worm, you are able to sense shriekers :-)
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@@ -18,6 +18,7 @@ STATIC_DCL void FDECL(drop_weapon,(int));
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STATIC_DCL void NDECL(uunstick);
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STATIC_DCL int FDECL(armor_to_dragon,(int));
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STATIC_DCL void NDECL(newman);
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STATIC_DCL boolean FDECL(polysense,(struct permonst *));
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/* update the youmonst.data structure pointer */
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void
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@@ -205,6 +206,7 @@ dead: /* we come directly here if their experience level went to 0 or less */
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Strcpy(killer.name, "unsuccessful polymorph");
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done(DIED);
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newuhs(FALSE);
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(void) polysense(youmonst.data);
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return; /* lifesaved */
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}
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}
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@@ -216,6 +218,7 @@ dead: /* we come directly here if their experience level went to 0 or less */
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Your("body transforms, but there is still slime on you.");
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make_slimed(10L, (const char*) 0);
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}
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(void) polysense(youmonst.data);
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context.botl = 1;
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see_monsters();
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(void) encumber_msg();
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@@ -559,6 +562,8 @@ int mntmp;
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You("orient yourself on the web.");
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u.utrap = 0;
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}
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(void) polysense(youmonst.data);
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context.botl = 1;
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vision_full_recalc = 1;
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see_monsters();
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@@ -1329,4 +1334,37 @@ int atyp;
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}
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}
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/*
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* Some species have awareness of other species
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*/
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static boolean
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polysense(mptr)
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struct permonst *mptr;
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{
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short warnidx = 0;
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context.warntype.speciesidx = 0;
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context.warntype.species = 0;
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context.warntype.polyd = 0;
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switch (monsndx(mptr)) {
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case PM_PURPLE_WORM:
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warnidx = PM_SHRIEKER;
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break;
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case PM_VAMPIRE:
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case PM_VAMPIRE_LORD:
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context.warntype.polyd = M2_HUMAN | M2_ELF;
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HWarn_of_mon |= FROMRACE;
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return TRUE;
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}
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if (warnidx) {
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context.warntype.speciesidx = warnidx;
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context.warntype.species = &mons[warnidx];
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HWarn_of_mon |= FROMRACE;
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return TRUE;
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}
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context.warntype.speciesidx = 0;
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context.warntype.species = 0;
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HWarn_of_mon &= ~FROMRACE;
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return FALSE;
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}
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/*polyself.c*/
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