Lint cleanup, nothing significant.

There is one more new complaint that might cause problems:
explode.c(545): warning: conversion from long may lose accuracy
This commit is contained in:
jwalz
2003-02-19 03:18:49 +00:00
parent 39e11412b0
commit 6689de0e04
7 changed files with 12 additions and 8 deletions

View File

@@ -293,6 +293,7 @@ int whichprefix, buffnum;
}
/* reasonbuf must be at least BUFSZ, supplied by caller */
/*ARGSUSED*/
int
validate_prefix_locations(reasonbuf)
char *reasonbuf;
@@ -923,6 +924,7 @@ restore_saved_game()
return fd;
}
/*ARGSUSED*/
static char*
plname_from_file(filename)
const char* filename;
@@ -1014,8 +1016,8 @@ char** saved;
{
if ( saved ) {
int i=0;
while (saved[i]) free(saved[i++]);
free(saved);
while (saved[i]) free((genericptr_t)saved[i++]);
free((genericptr_t)saved);
}
}

View File

@@ -805,7 +805,7 @@ boolean guess;
u.dy = sgn(u.ty - u.uy);
if (test_move(u.ux, u.uy, u.dx, u.dy, TEST_MOVE))
return TRUE;
goto done;
goto found;
}
tx = px;
ty = py;
@@ -819,7 +819,7 @@ boolean guess;
return FALSE;
}
done:
found:
u.dx = 0;
u.dy = 0;
nomul(0);

View File

@@ -577,7 +577,7 @@ mdamagem(magr, mdef, mattk)
boolean cancelled;
if (touch_petrifies(pd) && !resists_ston(magr)) {
long protector = attk_protection(mattk->aatyp),
long protector = attk_protection((int)mattk->aatyp),
wornitems = magr->misc_worn_check;
/* wielded weapon gives same protection as gloves here */

View File

@@ -2434,7 +2434,7 @@ register struct attack *mattk;
goto assess_dmg;
case AD_STON: /* cockatrice */
{
long protector = attk_protection(mattk->aatyp),
long protector = attk_protection((int)mattk->aatyp),
wornitems = mtmp->misc_worn_check;
/* wielded weapon gives same protection as gloves here */

View File

@@ -1153,7 +1153,7 @@ register struct obj *otmp;
break;
case WAN_CANCELLATION:
case SPE_CANCELLATION:
cancel_monst(mtmp, otmp, FALSE, TRUE, FALSE);
(void) cancel_monst(mtmp, otmp, FALSE, TRUE, FALSE);
break;
}
if (reveal_invis) {

View File

@@ -353,6 +353,7 @@ register int trouble;
else if (Cursed_obj(uarmf, FUMBLE_BOOTS))
otmp = uarmf;
goto decurse;
/*NOTREACHED*/
break;
case TROUBLE_CURSED_ITEMS:
otmp = worst_cursed_item();

View File

@@ -711,6 +711,7 @@ int thrown;
shk_your(yourbuf, obj));
useup(obj);
return(TRUE);
/*NOTREACHED*/
break;
#endif
case CORPSE: /* fixed by polder@cs.vu.nl */
@@ -2138,7 +2139,7 @@ uchar aatyp;
break;
case AD_STON:
if (mhit) { /* successful attack */
long protector = attk_protection(aatyp);
long protector = attk_protection((int)aatyp);
/* hero using monsters' AT_MAGC attack is hitting hand to
hand rather than casting a spell */