Hit and wake sleeping monster makes it growl
Unless you kill the monster with one hit, it'll wake up cranky and make noise - waking up other sleeping monsters. This was a bit tricky with all the message sequencing; I tested all the hit/throw/fire/zap combos I could think of, and it took a while to get things looking right.
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@@ -1089,6 +1089,7 @@ allow setting per-level "temperature": hot, cold, or temperate, currently
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only affects some messages
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digging is noisy
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polymorphing into fire elemental allows you eat flammable items
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hitting sleeping monsters will cause them to wake up noisily
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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