end.c bit - unnecessary 'else'
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14
src/end.c
14
src/end.c
@@ -930,7 +930,7 @@ savelife(int how)
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"killed by <something>, while "
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in high scores entry, if any, and in logfile (but not on tombstone) */
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gm.multi_reason = Role_if(PM_TOURIST) ? "being toyed with by Fate"
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: "attempting to cheat Death";
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: "attempting to cheat Death";
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if (u.utrap && u.utraptype == TT_LAVA)
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reset_utrap(FALSE);
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@@ -992,8 +992,9 @@ get_valuables(struct obj *list) /* inventory or container contents */
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* as easily use qsort, but we don't care about efficiency here.
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*/
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static void
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sort_valuables(struct valuable_data list[],
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int size) /* max value is less than 20 */
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sort_valuables(
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struct valuable_data list[],
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int size) /* max value is less than 20 */
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{
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register int i, j;
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struct valuable_data ltmp;
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@@ -1003,12 +1004,11 @@ sort_valuables(struct valuable_data list[],
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if (list[i].count == 0)
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continue; /* empty slot */
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ltmp = list[i]; /* structure copy */
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for (j = i; j > 0; --j)
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for (j = i; j > 0; --j) {
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if (list[j - 1].count >= ltmp.count)
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break;
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else {
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list[j] = list[j - 1];
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}
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list[j] = list[j - 1];
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}
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list[j] = ltmp;
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}
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return;
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