another ball & chain tweak
checking if uball is OBJ_FREE was inappropriate, because sometimes it is in inventory.
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@@ -1,4 +1,4 @@
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/* NetHack 3.5 mon.c $NHDT-Date: 1430396792 2015/04/30 12:26:32 $ $NHDT-Branch: master $:$NHDT-Revision: 1.169 $ */
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/* NetHack 3.5 mon.c $NHDT-Date: 1430480373 2015/05/01 11:39:33 $ $NHDT-Branch: master $:$NHDT-Revision: 1.170 $ */
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/* NetHack 3.5 mon.c $Date: 2012/05/16 02:15:10 $ $Revision: 1.126 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1850,7 +1850,7 @@ register struct monst *mtmp;
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u.uy = mtmp->my;
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u.uswallow = 0;
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u.uswldtim = 0;
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if (Punished && uball->where == OBJ_FREE) placebc();
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if (Punished && uchain->where != OBJ_FLOOR) placebc();
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vision_full_recalc = 1;
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docrt();
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}
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