remove register from variable declarations
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@@ -217,7 +217,7 @@ dog_eat(struct monst *mtmp,
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coordxy y, /* might be different from current */
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boolean devour)
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{
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register struct edog *edog = EDOG(mtmp);
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struct edog *edog = EDOG(mtmp);
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int nutrit, res;
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long oprice;
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char objnambuf[BUFSZ], *obj_name;
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@@ -461,13 +461,13 @@ dog_invent(struct monst *mtmp, struct edog *edog, int udist)
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returns -1/0/1 (dog's desire to approach player) or -2 (abort move) */
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static int
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dog_goal(
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register struct monst *mtmp,
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struct monst *mtmp,
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struct edog *edog,
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int after, int udist, int whappr)
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{
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register coordxy omx, omy;
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coordxy omx, omy;
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boolean in_masters_sight, dog_has_minvent;
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register struct obj *obj;
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struct obj *obj;
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xint16 otyp;
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int appr;
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@@ -589,7 +589,7 @@ dog_goal(
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#define FARAWAY (COLNO + 2) /* position outside screen */
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if (u_at(gg.gx, gg.gy) && !in_masters_sight) {
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register coord *cp;
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coord *cp;
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cp = gettrack(omx, omy);
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if (cp) {
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@@ -628,7 +628,7 @@ dog_goal(
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static struct monst *
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find_targ(
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register struct monst *mtmp,
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struct monst *mtmp,
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int dx, int dy,
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int maxdist)
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{
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@@ -1079,7 +1079,7 @@ dog_move(
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if ((info[i] & ALLOW_M) && MON_AT(nx, ny)) {
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int mstatus;
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register struct monst *mtmp2 = m_at(nx, ny);
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struct monst *mtmp2 = m_at(nx, ny);
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/* weight the audacity of the pet to attack a differently-leveled
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* foe based on its fraction of max HP:
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* 100%: up to level + 2
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@@ -1137,7 +1137,7 @@ dog_move(
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if ((info[i] & ALLOW_MDISP) && MON_AT(nx, ny)
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&& better_with_displacing && !undesirable_disp(mtmp, nx, ny)) {
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int mstatus;
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register struct monst *mtmp2 = m_at(nx, ny);
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struct monst *mtmp2 = m_at(nx, ny);
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mstatus = mdisplacem(mtmp, mtmp2, FALSE); /* displace monster */
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if (mstatus & M_ATTK_DEF_DIED)
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