remove register from variable declarations
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@@ -174,8 +174,8 @@ choose_clerical_spell(int spellnum)
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*/
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int
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castmu(
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register struct monst *mtmp, /* caster */
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register struct attack *mattk, /* caster's current attack */
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struct monst *mtmp, /* caster */
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struct attack *mattk, /* caster's current attack */
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boolean thinks_it_foundyou, /* might be mistaken if displaced */
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boolean foundyou) /* knows hero's precise location */
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{
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