remove register from variable declarations
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@@ -104,9 +104,9 @@ missmm(
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*/
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/* have monsters fight each other */
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int
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fightm(register struct monst *mtmp)
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fightm(struct monst *mtmp)
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{
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register struct monst *mon, *nmon;
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struct monst *mon, *nmon;
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int result, has_u_swallowed;
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/* perhaps the monster will resist Conflict */
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if (resist_conflict(mtmp))
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@@ -289,8 +289,8 @@ mdisplacem(
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*/
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int
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mattackm(
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register struct monst *magr,
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register struct monst *mdef)
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struct monst *magr,
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struct monst *mdef)
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{
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int i, /* loop counter */
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tmp, /* armor class difference */
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