venom vs tiles

tiles2x11 didn't complain about the tile definitions of the renamed
objects.  It seems to me that all processors of win/share/*.txt
ought to be sharing the same code instead of apparently rolling
their own.  (Maybe the issue was issuing diagnostic messages rather
than noticing the name mismatches?  I haven't looked.)
This commit is contained in:
PatR
2020-07-25 02:21:32 -07:00
parent 84ccc14451
commit 6973e63776
2 changed files with 5 additions and 3 deletions
+3 -1
View File
@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.255 $ $NHDT-Date: 1595637572 2020/07/25 00:39:32 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.256 $ $NHDT-Date: 1595668889 2020/07/25 09:21:29 $
General Fixes and Modified Features General Fixes and Modified Features
----------------------------------- -----------------------------------
@@ -292,6 +292,8 @@ if a monster removed a corpse from an ice box, the corpse would never rot away
monster creation on quest levels could make genocided creatures monster creation on quest levels could make genocided creatures
enabling wizard mode 'sanity_check' option would complain about invalid mhpmax enabling wizard mode 'sanity_check' option would complain about invalid mhpmax
value for level N monsters created with a d8 value of 1 for all N d8's value for level N monsters created with a d8 value of 1 for all N d8's
some versions of tiles processing (not X11's) complained about the rename of
"{acid,blinding} venom" to "splash of {acid,blinding} venom"
tty: redraw unexplored locations as S_unexplored rather than <space> after tty: redraw unexplored locations as S_unexplored rather than <space> after
map has been partially overwritten by popup menu or text display map has been partially overwritten by popup menu or text display
+2 -2
View File
@@ -8692,7 +8692,7 @@ Z = (195, 195, 195)
...........PP.PA ...........PP.PA
............AA.. ............AA..
} }
# tile 456 (splash of venom / blinding venom) # tile 456 (splash of venom / splash of blinding venom)
{ {
................ ................
................ ................
@@ -8711,7 +8711,7 @@ Z = (195, 195, 195)
................ ................
................ ................
} }
# tile 457 (splash of venom / acid venom) # tile 457 (splash of venom / splash of acid venom)
{ {
................ ................
................ ................