pull request #1149 - mimic misbehavior
Pull request from entrez: a 3.6 problem with mimics coming out of hiding when they shouldn't was indirectly fixed by an earlier change. Fix it directly. Also, add a fixes entry since there didn't seem to be one. Closes #1149
This commit is contained in:
@@ -1290,6 +1290,9 @@ if hero destroys an altar by breaking a wand of digging or applying a drum of
|
||||
earthquake, provoke divine wrath
|
||||
if hero destroys a shop wall by breaking a wand of digging or applying a drum
|
||||
of earthquake, have shopkeeper demand payment
|
||||
mimics sometimes woke up and came out of hiding when they shouldn't have if
|
||||
hero without protection from shape changers returned to a previously
|
||||
visitied level (though they would usually rehide so it wasn't obvious)
|
||||
|
||||
|
||||
Fixes to 3.7.0-x General Problems Exposed Via git Repository
|
||||
|
||||
Reference in New Issue
Block a user