comment update mon.c

This commit is contained in:
nethack.allison
2002-07-28 23:22:24 +00:00
parent 33864d0cf7
commit 6baca91d81

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@@ -259,6 +259,8 @@ register struct monst *mtmp;
* could be killed and leave a corpse. If a hider then hid
* underneath it, you could be told the corpse type of a
* monster that you never knew was there without this.
* The code in hitmu() substitutes the word "something"
* if the corpses obj->dknown is 0.
*/
if (Blind && !sensemon(mtmp)) obj->dknown = 0;