extend sanity_check to shop items
Make object sanity checks examine obj->unpaid and obj->no_charge. Shopping is complicated; there might be corner cases that aren't handled correctly.
This commit is contained in:
49
src/mkobj.c
49
src/mkobj.c
@@ -2722,7 +2722,10 @@ obj_sanity_check(void)
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static void
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objlist_sanity(struct obj *objlist, int wheretype, const char *mesg)
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{
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struct obj *obj;
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struct obj *obj, *otmp;
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struct monst *shkp;
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boolean costly;
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const char *why;
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for (obj = objlist; obj; obj = obj->nobj) {
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if (obj->where != wheretype)
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@@ -2734,6 +2737,50 @@ objlist_sanity(struct obj *objlist, int wheretype, const char *mesg)
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mesg, (struct monst *) 0);
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check_contained(obj, mesg);
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}
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why = (const char *) 0;
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if (obj->no_charge && obj->unpaid) {
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why = "%s obj both unpaid and no_charge! %s %s: %s";
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} else if (obj->unpaid) {
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/* unpaid is only applicable for directly carried objects and
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for objects inside carried containers */
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otmp = obj;
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while (otmp->where == OBJ_CONTAINED)
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otmp = otmp->ocontainer;
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if (otmp != obj)
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obj->ox = otmp->ox, obj->oy = otmp->oy;
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if (otmp->where != OBJ_INVENT)
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why = "%s unpaid obj not carried! %s %s: %s";
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else if ((costly = costly_spot(obj->ox, obj->oy)) == FALSE)
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why = "%s unpaid obj not inside shop! %s %s: %s";
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else if ((shkp = shop_keeper(*in_rooms(obj->ox, obj->oy,
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SHOPBASE))) == 0)
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why = "%s unpaid obj inside untended shop! %s %s: %s";
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else if (!onshopbill(obj, shkp, TRUE))
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why = "%s unpaid obj not on shop bill! %s %s: %s";
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} else if (obj->no_charge) {
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/* no_charge is only applicable for floor objects in shops and
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for objects inside floor containers in shops */
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otmp = obj;
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while (otmp->where == OBJ_CONTAINED)
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otmp = otmp->ocontainer;
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if (otmp != obj)
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(void) get_obj_location(otmp, &obj->ox, &obj->oy, BURIED_TOO);
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if (otmp->where != OBJ_FLOOR)
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why = "%s no_charge obj not on floor! %s %s: %s";
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else if ((costly = costly_spot(obj->ox, obj->oy)) == FALSE)
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why = "%s no_charge obj not inside shop! %s %s: %s";
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else if ((shkp = shop_keeper(*in_rooms(obj->ox, obj->oy,
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SHOPBASE))) == 0)
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why = "%s no_charge obj inside untended shop! %s %s: %s";
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else if (onshopbill(obj, shkp, TRUE))
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why = "%s no_charge obj on shop bill! %s %s: %s";
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if (why)
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insane_object(obj, why, mesg, (struct monst *) 0);
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} /* unpaid and/or no_charge */
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if (why)
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insane_object(obj, why, mesg, (struct monst *) 0);
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if (obj->owornmask) {
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char maskbuf[40];
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boolean bc_ok = FALSE;
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19
src/shk.c
19
src/shk.c
@@ -863,31 +863,32 @@ shop_keeper(char rmno)
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}
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boolean
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tended_shop(struct mkroom* sroom)
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tended_shop(struct mkroom *sroom)
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{
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struct monst *mtmp = sroom->resident;
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return !mtmp ? FALSE : (boolean) inhishop(mtmp);
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}
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struct bill_x *
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static struct bill_x *
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onbill(struct obj *obj, struct monst *shkp, boolean silent)
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{
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if (shkp) {
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register struct bill_x *bp = ESHK(shkp)->bill_p;
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register int ct = ESHK(shkp)->billct;
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struct bill_x *bp;
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int ct;
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while (--ct >= 0)
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for (ct = ESHK(shkp)->billct, bp = ESHK(shkp)->bill_p;
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ct > 0; --ct, ++bp) {
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if (bp->bo_id == obj->o_id) {
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if (!obj->unpaid)
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pline("onbill: paid obj on bill?");
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impossible("onbill: paid obj on bill?");
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return bp;
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} else {
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bp++;
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}
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}
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}
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if (obj->unpaid && !silent)
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pline("onbill: unpaid obj not on bill?");
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impossible("onbill: unpaid obj %s?",
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shkp ? "without shopkeeper" : "not on shk's bill");
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return (struct bill_x *) 0;
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}
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