distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.
For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.
This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.
Details:
gb.bases -> svb.bases
gb.bbubbles -> svb.bbubbles
gb.branches -> svb.branches
gc.context -> svc.context
gd.disco -> svd.disco
gd.dndest -> svd.dndest
gd.doors -> svd.doors
gd.doors_alloc -> svd.doors_alloc
gd.dungeon_topology -> svd.dungeon_topology
gd.dungeons -> svd.dungeons
ge.exclusion_zones -> sve.exclusion_zones
gh.hackpid -> svh.hackpid
gi.inv_pos -> svi.inv_pos
gk.killer -> svk.killer
gl.lastseentyp -> svl.lastseentyp
gl.level -> svl.level
gl.level_info -> svl.level_info
gm.mapseenchn -> svm.mapseenchn
gm.moves -> svm.moves
gm.mvitals -> svm.mvitals
gn.n_dgns -> svn.n_dgns
gn.n_regions -> svn.n_regions
gn.nroom -> svn.nroom
go.oracle_cnt -> svo.oracle_cnt
gp.pl_character -> svp.pl_character
gp.pl_fruit -> svp.pl_fruit
gp.plname -> svp.plname
gp.program_state -> svp.program_state
gq.quest_status -> svq.quest_status
gr.rooms -> svr.rooms
gs.sp_levchn -> svs.sp_levchn
gs.spl_book -> svs.spl_book
gt.timer_id -> svt.timer_id
gt.tune -> svt.tune
gu.updest -> svu.updest
gx.xmax -> svx.xmax
gx.xmin -> svx.xmin
gy.ymax -> svy.ymax
gy.ymin -> svy.ymin
Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
gf.ftrap, gl.light_base, gt.timer_base
This commit is contained in:
@@ -237,7 +237,7 @@ void NetHackQtBind::qt_askname()
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int ch = -1; // -1 => new game
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have_asked = true;
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str_copy(default_plname, gp.plname, PL_NSIZ);
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str_copy(default_plname, svp.plname, PL_NSIZ);
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// We do it all here (plus qt_plsel.cpp and qt_svsel.cpp),
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// nothing in player_selection().
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@@ -252,7 +252,7 @@ void NetHackQtBind::qt_askname()
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NetHackQtSavedGameSelector sgsel((const char **) saved);
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ch = sgsel.choose();
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if (ch >= 0)
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str_copy(gp.plname, saved[ch], SIZE(gp.plname));
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str_copy(svp.plname, saved[ch], SIZE(svp.plname));
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// caller needs new lock name even if plname[] hasn't changed
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// because successful get_saved_games() clobbers gs.SAVEF[]
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::iflags.renameinprogress = TRUE;
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@@ -282,10 +282,10 @@ void NetHackQtBind::qt_askname()
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break;
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}
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if (!*gp.plname)
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if (!*svp.plname)
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// in case Choose() returns with plname[] empty
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Strcpy(gp.plname, default_plname);
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else if (strcmp(gp.plname, default_plname) != 0)
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Strcpy(svp.plname, default_plname);
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else if (strcmp(svp.plname, default_plname) != 0)
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// caller needs to set new lock file name
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::iflags.renameinprogress = TRUE;
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return;
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@@ -498,7 +498,7 @@ void NetHackQtBind::qt_update_inventory(int arg UNUSED)
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main->updateInventory(); // update the paper doll inventory subset
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/* doesn't work yet
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if (gp.program_state.something_worth_saving && iflags.perm_invent)
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if (svp.program_state.something_worth_saving && iflags.perm_invent)
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display_inventory(NULL, false);
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*/
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}
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@@ -667,7 +667,7 @@ char NetHackQtBind::qt_more()
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// ^C comment in that routine] when the core triggers --More-- via
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// done2() -> really_done() -> display_nhwindow(WIN_MESSAGE, TRUE)
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// (get rid of this if the exec() loop issue gets properly fixed)
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if (::gp.program_state.gameover)
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if (::svp.program_state.gameover)
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return ch; // bypass --More-- and just continue with program exit
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NetHackQtMessageWindow *mesgwin = main ? main->GetMessageWindow() : NULL;
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@@ -1015,7 +1015,7 @@ bool NetHackQtMainWindow::ok_for_command()
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* FIXME: it would be much better to gray-out inapplicable entries
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* when popping up a command menu instead of needing this.
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*/
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if (::gp.program_state.input_state != commandInp) {
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if (::svp.program_state.input_state != commandInp) {
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NetHackQtBind::qt_nhbell();
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// possibly call doKeys("\033"); here?
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return false;
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@@ -1059,7 +1059,7 @@ void NetHackQtMainWindow::doQuit(bool)
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// in case someone wants to change that
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#ifdef MACOS
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QString info = nh_qsprintf("This will end your NetHack session.%s",
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!gp.program_state.something_worth_saving ? ""
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!svp.program_state.something_worth_saving ? ""
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: "\n(Cancel quitting and use the Save command"
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"\nto save your current game.)");
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/* this is similar to closeEvent but the details are different;
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@@ -1077,7 +1077,7 @@ void NetHackQtMainWindow::doQuit(bool)
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break; // return to game
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case 1:
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// quit -- bypass the prompting preformed by done2()
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gp.program_state.stopprint++;
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svp.program_state.stopprint++;
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::done(QUIT);
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/*NOTREACHED*/
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break;
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@@ -1406,7 +1406,7 @@ void NetHackQtMainWindow::keyPressEvent(QKeyEvent* event)
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void NetHackQtMainWindow::closeEvent(QCloseEvent *e UNUSED)
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{
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int ok = 0;
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if ( gp.program_state.something_worth_saving ) {
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if ( svp.program_state.something_worth_saving ) {
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/* this used to offer "Save" and "Cancel"
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but cancel (ignoring the close attempt) won't work
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if user has clicked on the window's Close button */
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@@ -1421,7 +1421,7 @@ void NetHackQtMainWindow::closeEvent(QCloseEvent *e UNUSED)
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case 1:
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// quit -- bypass the prompting preformed by done2()
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ok = 1;
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gp.program_state.stopprint++;
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svp.program_state.stopprint++;
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::done(QUIT);
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/*NOTREACHED*/
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break;
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@@ -1071,7 +1071,7 @@ void NetHackQtTextWindow::UseRIP(int how, time_t when)
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/* Put name on stone */
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(void) snprintf(rip_line[NAME_LINE], STONE_LINE_LEN + 1,
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"%.*s", STONE_LINE_LEN, gp.plname);
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"%.*s", STONE_LINE_LEN, svp.plname);
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/* Put $ on stone;
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to keep things safe and relatively simple, impose an arbitrary
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@@ -40,17 +40,17 @@ extern "C" {
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/* check whether plname[] is among the list of generic user names */
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static bool generic_plname()
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{
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if (*gp.plname) {
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if (*svp.plname) {
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const char *sptr, *p;
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const char *genericusers = sysopt.genericusers;
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int ln = (int) strlen(gp.plname);
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int ln = (int) strlen(svp.plname);
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if (!genericusers || !*genericusers)
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genericusers = "player games";
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else if (!strcmp(genericusers, "*")) /* "*" => always ask for name */
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return true;
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while ((sptr = strstri(genericusers, gp.plname)) != NULL) {
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while ((sptr = strstri(genericusers, svp.plname)) != NULL) {
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/* check for full word: start of list or following a space */
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if ((sptr == genericusers || sptr[-1] == ' ')
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/* and also preceding a space or at end of list */
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@@ -263,8 +263,8 @@ NetHackQtPlayerSelector::NetHackQtPlayerSelector(
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// if plname[] contains a generic user name, clear it
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if (generic_plname())
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*gp.plname = '\0';
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name->setText(gp.plname);
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*svp.plname = '\0';
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name->setText(svp.plname);
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connect(name, SIGNAL(textChanged(const QString&)),
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this, SLOT(selectName(const QString&)));
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name->setFocus();
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@@ -545,7 +545,7 @@ void NetHackQtPlayerSelector::Randomize()
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// if plname[] is empty, disable [Play], otherwise [Play] is the default
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void NetHackQtPlayerSelector::plnamePlayVsQuit()
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{
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if (*gp.plname) {
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if (*svp.plname) {
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play_btn->setEnabled(true);
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play_btn->setDefault(true);
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//quit_btn->setDefault(false);
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@@ -564,7 +564,7 @@ void NetHackQtPlayerSelector::selectName(const QString& n)
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// (it would be better to set up a validator that rejects leading spaces)
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while (*name_str == ' ')
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++name_str;
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str_copy(gp.plname, name_str, PL_NSIZ);
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str_copy(svp.plname, name_str, PL_NSIZ);
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// possibly enable or disable the [Play] button
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plnamePlayVsQuit();
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}
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@@ -858,17 +858,17 @@ void NetHackQtStatusWindow::updateStats()
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buf = nh_capitalize_words(pmname(&mons[u.umonnum],
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::flags.female ? FEMALE : MALE));
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} else {
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buf = rank_of(u.ulevel, gp.pl_character[0], ::flags.female);
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buf = rank_of(u.ulevel, svp.pl_character[0], ::flags.female);
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}
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QString buf2;
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char buf3[BUFSZ];
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buf2 = nh_qsprintf("%s the %s", upstart(strcpy(buf3, gp.plname)),
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buf2 = nh_qsprintf("%s the %s", upstart(strcpy(buf3, svp.plname)),
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buf.toLatin1().constData());
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name.setLabel(buf2, NetHackQtLabelledIcon::NoNum, u.ulevel);
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if (!describe_level(buf3, 0)) {
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Sprintf(buf3, "%s, level %d",
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gd.dungeons[u.uz.dnum].dname, ::depth(&u.uz));
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svd.dungeons[u.uz.dnum].dname, ::depth(&u.uz));
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}
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dlevel.setLabel(buf3);
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@@ -966,7 +966,7 @@ void NetHackQtStatusWindow::updateStats()
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if (::flags.time) {
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// hypothetically Time could grow to enough digits to have trouble
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// fitting, but it's not worth worrying about
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time.setLabel("Time:", (long) gm.moves);
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time.setLabel("Time:", (long) svm.moves);
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} else {
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time.setLabel("");
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}
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@@ -220,7 +220,7 @@ char NetHackQtYnDialog::Exec()
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// for "ynaq" (where "all" is a choice) it's "stop"
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// and for end of game disclosure it really is "quit"
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if (question.left(10) == QString("Dump core?")
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|| (::gp.program_state.gameover
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|| (::svp.program_state.gameover
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&& question.left(11) == QString("Do you want")))
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button_name = "Quit";
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else if (is_ynaq)
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@@ -1282,7 +1282,7 @@ X11_update_inventory(int arg)
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if (iflags.perm_invent) {
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/* skip any calls to update_inventory() before in_moveloop starts */
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if (gp.program_state.in_moveloop || gp.program_state.gameover) {
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if (svp.program_state.in_moveloop || svp.program_state.gameover) {
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updated_inventory = 1; /* hack to avoid mapping&raising window */
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if (!arg) {
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(void) display_inventory((char *) 0, FALSE);
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@@ -1798,7 +1798,7 @@ X11_hangup(Widget w, XEvent *event, String *params, Cardinal *num_params)
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static void
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X11_bail(const char *mesg)
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{
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gp.program_state.something_worth_saving = 0;
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svp.program_state.something_worth_saving = 0;
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clearlocks();
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X11_exit_nhwindows(mesg);
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nh_terminate(EXIT_SUCCESS);
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@@ -1815,7 +1815,7 @@ askname_delete(Widget w, XEvent *event, String *params, Cardinal *num_params)
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nhUse(num_params);
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nh_XtPopdown(w);
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(void) strcpy(gp.plname, "Mumbles"); /* give them a name... ;-) */
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(void) strcpy(svp.plname, "Mumbles"); /* give them a name... ;-) */
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exit_x_event = TRUE;
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}
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@@ -1840,11 +1840,11 @@ askname_done(Widget w, XtPointer client_data, XtPointer call_data)
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}
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/* Truncate name if necessary */
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if (len >= sizeof gp.plname - 1)
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len = sizeof gp.plname - 1;
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if (len >= sizeof svp.plname - 1)
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len = sizeof svp.plname - 1;
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(void) strncpy(gp.plname, s, len);
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gp.plname[len] = '\0';
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(void) strncpy(svp.plname, s, len);
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svp.plname[len] = '\0';
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XtFree(s);
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nh_XtPopdown(XtParent(dialog));
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@@ -1892,7 +1892,7 @@ X11_askname(void)
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(XtCallbackProc) 0);
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SetDialogPrompt(dialog, nhStr("What is your name?")); /* set prompt */
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SetDialogResponse(dialog, gp.plname, PL_NSIZ); /* set default answer */
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SetDialogResponse(dialog, svp.plname, PL_NSIZ); /* set default answer */
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XtRealizeWidget(popup);
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positionpopup(popup, TRUE); /* center,bottom */
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@@ -2041,7 +2041,7 @@ X11_getlin(
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/* we get here after the popup has exited;
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put prompt and response into the message window (and into
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core's dumplog history) unless play hasn't started yet */
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if (gp.program_state.in_moveloop || gp.program_state.gameover) {
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if (svp.program_state.in_moveloop || svp.program_state.gameover) {
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/* single space has meaning (to remove a previously applied name) so
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show it clearly; don't care about legibility of multiple spaces */
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const char *visanswer = !input[0] ? "<empty>"
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@@ -1988,7 +1988,7 @@ x_event(int exit_condition)
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/* pkey(retval); */
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keep_going = FALSE;
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#if defined(HANGUPHANDLING)
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} else if (gp.program_state.done_hup) {
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} else if (svp.program_state.done_hup) {
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retval = '\033';
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inptr = (inptr + 1) % INBUF_SIZE;
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keep_going = FALSE;
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@@ -2009,7 +2009,7 @@ x_event(int exit_condition)
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}
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keep_going = FALSE;
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#if defined(HANGUPHANDLING)
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} else if (gp.program_state.done_hup) {
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} else if (svp.program_state.done_hup) {
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retval = '\033';
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inptr = (inptr + 1) % INBUF_SIZE;
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keep_going = FALSE;
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@@ -352,11 +352,11 @@ plsel_dialog_acceptvalues(void)
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XtSetArg(args[0], nhStr(XtNstring), &s);
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XtGetValues(plsel_name_input, args, ONE);
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(void) strncpy(gp.plname, (char *) s, sizeof gp.plname - 1);
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gp.plname[sizeof gp.plname - 1] = '\0';
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(void) mungspaces(gp.plname);
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if (strlen(gp.plname) < 1)
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(void) strcpy(gp.plname, "Mumbles");
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(void) strncpy(svp.plname, (char *) s, sizeof svp.plname - 1);
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svp.plname[sizeof svp.plname - 1] = '\0';
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(void) mungspaces(svp.plname);
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if (strlen(svp.plname) < 1)
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(void) strcpy(svp.plname, "Mumbles");
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iflags.renameinprogress = FALSE;
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}
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@@ -779,8 +779,8 @@ X11_create_player_selection_name(Widget form)
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XtSetArg(args[num_args], nhStr(XtNeditType),
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!plsel_ask_name ? XawtextRead : XawtextEdit); num_args++;
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XtSetArg(args[num_args], nhStr(XtNresize), XawtextResizeWidth); num_args++;
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XtSetArg(args[num_args], nhStr(XtNstring), gp.plname); num_args++;
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XtSetArg(args[num_args], XtNinsertPosition, strlen(gp.plname)); num_args++;
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XtSetArg(args[num_args], nhStr(XtNstring), svp.plname); num_args++;
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XtSetArg(args[num_args], XtNinsertPosition, strlen(svp.plname)); num_args++;
|
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XtSetArg(args[num_args], nhStr(XtNaccelerators),
|
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XtParseAcceleratorTable(plsel_input_accelerators)); num_args++;
|
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plsel_name_input = XtCreateManagedWidget("name_input",
|
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@@ -1222,7 +1222,7 @@ X11_player_selection_dialog(void)
|
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|
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if (ps_selected == PS_QUIT
|
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#if defined(HANGUPHANDLING)
|
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|| gp.program_state.done_hup
|
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|| svp.program_state.done_hup
|
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#endif
|
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) {
|
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clearlocks();
|
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@@ -1300,7 +1300,7 @@ X11_player_selection_prompts(void)
|
||||
|
||||
if (ps_selected == PS_QUIT
|
||||
#if defined(HANGUPHANDLING)
|
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|| gp.program_state.done_hup
|
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|| svp.program_state.done_hup
|
||||
#endif
|
||||
) {
|
||||
clearlocks();
|
||||
@@ -1373,7 +1373,7 @@ X11_player_selection_prompts(void)
|
||||
|
||||
if (ps_selected == PS_QUIT
|
||||
#if defined(HANGUPHANDLING)
|
||||
|| gp.program_state.done_hup
|
||||
|| svp.program_state.done_hup
|
||||
#endif
|
||||
) {
|
||||
clearlocks();
|
||||
@@ -1445,7 +1445,7 @@ X11_player_selection_prompts(void)
|
||||
|
||||
if (ps_selected == PS_QUIT
|
||||
#if defined(HANGUPHANDLING)
|
||||
|| gp.program_state.done_hup
|
||||
|| svp.program_state.done_hup
|
||||
#endif
|
||||
) {
|
||||
clearlocks();
|
||||
@@ -1515,7 +1515,7 @@ X11_player_selection_prompts(void)
|
||||
|
||||
if (ps_selected == PS_QUIT
|
||||
#if defined(HANGUPHANDLING)
|
||||
|| gp.program_state.done_hup
|
||||
|| svp.program_state.done_hup
|
||||
#endif
|
||||
) {
|
||||
clearlocks();
|
||||
@@ -1539,15 +1539,15 @@ void
|
||||
X11_player_selection(void)
|
||||
{
|
||||
if (iflags.wc_player_selection == VIA_DIALOG) {
|
||||
if (!*gp.plname) {
|
||||
if (!*svp.plname) {
|
||||
#ifdef UNIX
|
||||
char *defplname = get_login_name();
|
||||
#else
|
||||
char *defplname = (char *)0;
|
||||
#endif
|
||||
(void) strncpy(gp.plname, defplname ? defplname : "Mumbles",
|
||||
sizeof gp.plname - 1);
|
||||
gp.plname[sizeof gp.plname - 1] = '\0';
|
||||
(void) strncpy(svp.plname, defplname ? defplname : "Mumbles",
|
||||
sizeof svp.plname - 1);
|
||||
svp.plname[sizeof svp.plname - 1] = '\0';
|
||||
iflags.renameinprogress = TRUE;
|
||||
}
|
||||
X11_player_selection_dialog();
|
||||
|
||||
@@ -1535,7 +1535,7 @@ update_val(struct X_status_value *attr_rec, long new_value)
|
||||
|
||||
if (attr_rec->type == SV_LABEL) {
|
||||
if (attr_rec == &shown_stats[F_NAME]) {
|
||||
Strcpy(buf, gp.plname);
|
||||
Strcpy(buf, svp.plname);
|
||||
buf[0] = highc(buf[0]);
|
||||
Strcat(buf, " the ");
|
||||
if (Upolyd) {
|
||||
@@ -1550,12 +1550,12 @@ update_val(struct X_status_value *attr_rec, long new_value)
|
||||
Strcat(buf, mnam);
|
||||
} else {
|
||||
Strcat(buf,
|
||||
rank_of(u.ulevel, gp.pl_character[0], flags.female));
|
||||
rank_of(u.ulevel, svp.pl_character[0], flags.female));
|
||||
}
|
||||
|
||||
} else if (attr_rec == &shown_stats[F_DLEVEL]) {
|
||||
if (!describe_level(buf, 0)) {
|
||||
Strcpy(buf, gd.dungeons[u.uz.dnum].dname);
|
||||
Strcpy(buf, svd.dungeons[u.uz.dnum].dname);
|
||||
Sprintf(eos(buf), ", level %d", depth(&u.uz));
|
||||
}
|
||||
} else if (attr_rec == &shown_stats[F_VERS]) {
|
||||
@@ -1987,7 +1987,7 @@ update_fancy_status_field(int i, int color, int attributes)
|
||||
val = (long) u.ualign.type;
|
||||
break;
|
||||
case F_TIME:
|
||||
val = flags.time ? (long) gm.moves : 0L;
|
||||
val = flags.time ? (long) svm.moves : 0L;
|
||||
break;
|
||||
case F_SCORE:
|
||||
#ifdef SCORE_ON_BOTL
|
||||
|
||||
@@ -296,7 +296,7 @@ create_text_window(struct xwindow *wp)
|
||||
XtParseTranslationTable(text_translations));
|
||||
num_args++;
|
||||
|
||||
wp->w = XtCreateManagedWidget(gk.killer.name[0] && WIN_MAP == WIN_ERR
|
||||
wp->w = XtCreateManagedWidget(svk.killer.name[0] && WIN_MAP == WIN_ERR
|
||||
? "tombstone"
|
||||
: "text_text", /* name */
|
||||
asciiTextWidgetClass,
|
||||
@@ -467,7 +467,7 @@ calculate_rip_text(int how, time_t when)
|
||||
long cash;
|
||||
|
||||
/* Put name on stone */
|
||||
Sprintf(rip_line[NAME_LINE], "%.16s", gp.plname); /* STONE_LINE_LEN */
|
||||
Sprintf(rip_line[NAME_LINE], "%.16s", svp.plname); /* STONE_LINE_LEN */
|
||||
|
||||
/* Put $ on stone */
|
||||
cash = max(gd.done_money, 0L);
|
||||
|
||||
@@ -227,7 +227,7 @@ curses_character_input_dialog(
|
||||
re-activate them now that input is being requested */
|
||||
curses_got_input();
|
||||
|
||||
if (gi.invent || (gm.moves > 1)) {
|
||||
if (gi.invent || (svm.moves > 1)) {
|
||||
curses_get_window_size(MAP_WIN, &map_height, &map_width);
|
||||
} else {
|
||||
map_height = term_rows;
|
||||
@@ -789,7 +789,7 @@ curses_display_nhmenu(
|
||||
menu_determine_pages(current_menu);
|
||||
|
||||
/* Display pre and post-game menus centered */
|
||||
if ((gm.moves <= 1 && !gi.invent) || gp.program_state.gameover) {
|
||||
if ((svm.moves <= 1 && !gi.invent) || svp.program_state.gameover) {
|
||||
win = curses_create_window(wid, current_menu->width,
|
||||
current_menu->height, CENTER);
|
||||
} else { /* Display during-game menus on the right out of the way */
|
||||
@@ -1033,7 +1033,7 @@ menu_win_size(nhmenu *menu)
|
||||
int maxheaderwidth = menu->prompt ? (int) strlen(menu->prompt) : 0;
|
||||
nhmenu_item *menu_item_ptr, *last_item_ptr = NULL;
|
||||
|
||||
if (gp.program_state.gameover) {
|
||||
if (svp.program_state.gameover) {
|
||||
/* for final inventory disclosure, use full width */
|
||||
maxwidth = term_cols - 2; /* +2: borders assumed */
|
||||
} else {
|
||||
|
||||
@@ -326,9 +326,9 @@ curses_askname(void)
|
||||
}
|
||||
#endif /* SELECTSAVED */
|
||||
|
||||
curses_line_input_dialog("Who are you?", gp.plname, PL_NSIZ);
|
||||
(void) mungspaces(gp.plname);
|
||||
if (!gp.plname[0] || gp.plname[0] == '\033')
|
||||
curses_line_input_dialog("Who are you?", svp.plname, PL_NSIZ);
|
||||
(void) mungspaces(svp.plname);
|
||||
if (!svp.plname[0] || svp.plname[0] == '\033')
|
||||
goto bail;
|
||||
|
||||
iflags.renameallowed = TRUE; /* tty uses this, we don't [yet?] */
|
||||
@@ -782,7 +782,7 @@ curses_update_inventory(int arg)
|
||||
}
|
||||
|
||||
/* skip inventory updating during character initialization */
|
||||
if (!gp.program_state.in_moveloop && !gp.program_state.gameover)
|
||||
if (!svp.program_state.in_moveloop && !svp.program_state.gameover)
|
||||
return;
|
||||
|
||||
if (!arg) {
|
||||
|
||||
@@ -776,7 +776,7 @@ Currently this is limited to arrow keys, but this may be expanded. */
|
||||
int
|
||||
curses_convert_keys(int key)
|
||||
{
|
||||
boolean reject = (gp.program_state.input_state == otherInp),
|
||||
boolean reject = (svp.program_state.input_state == otherInp),
|
||||
as_is = FALSE, numpad_esc = FALSE;
|
||||
int ret = key;
|
||||
|
||||
|
||||
@@ -1886,7 +1886,7 @@ draw_horizontal(int x, int y, int hp, int hpmax)
|
||||
wmove(win, y, x);
|
||||
|
||||
get_playerrank(rank);
|
||||
sprintf(buf, "%s the %s", gp.plname, rank);
|
||||
sprintf(buf, "%s the %s", svp.plname, rank);
|
||||
|
||||
/* Use the title as HP bar (similar to hitpointbar) */
|
||||
draw_bar(TRUE, hp, hpmax, buf);
|
||||
@@ -1954,7 +1954,7 @@ draw_horizontal(int x, int y, int hp, int hpmax)
|
||||
print_statdiff(" Exp:", &prevlevel, u.ulevel, STAT_OTHER);
|
||||
|
||||
if (flags.time)
|
||||
print_statdiff(" T:", &prevtime, gm.moves, STAT_TIME);
|
||||
print_statdiff(" T:", &prevtime, svm.moves, STAT_TIME);
|
||||
|
||||
curses_add_statuses(win, FALSE, FALSE, NULL, NULL);
|
||||
}
|
||||
@@ -1973,7 +1973,7 @@ draw_horizontal_new(int x, int y, int hp, int hpmax)
|
||||
char race[BUFSZ];
|
||||
Strcpy(race, gu.urace.adj);
|
||||
race[0] = highc(race[0]);
|
||||
wprintw(win, "%s the %s %s%s%s", gp.plname,
|
||||
wprintw(win, "%s the %s %s%s%s", svp.plname,
|
||||
(u.ualign.type == A_CHAOTIC ? "Chaotic" :
|
||||
u.ualign.type == A_NEUTRAL ? "Neutral" : "Lawful"),
|
||||
Upolyd ? "" : race, Upolyd ? "" : " ",
|
||||
@@ -2035,7 +2035,7 @@ draw_horizontal_new(int x, int y, int hp, int hpmax)
|
||||
#endif /* SCORE_ON_BOTL */
|
||||
|
||||
if (flags.time)
|
||||
print_statdiff(" T:", &prevtime, gm.moves, STAT_TIME);
|
||||
print_statdiff(" T:", &prevtime, svm.moves, STAT_TIME);
|
||||
|
||||
curses_add_statuses(win, TRUE, FALSE, &x, &y);
|
||||
|
||||
@@ -2092,7 +2092,7 @@ draw_vertical(int x, int y, int hp, int hpmax)
|
||||
|
||||
get_playerrank(rank);
|
||||
int ranklen = strlen(rank);
|
||||
int namelen = strlen(gp.plname);
|
||||
int namelen = strlen(svp.plname);
|
||||
int maxlen = 19;
|
||||
#ifdef STATUS_COLORS
|
||||
if (!iflags.hitpointbar)
|
||||
@@ -2109,7 +2109,7 @@ draw_vertical(int x, int y, int hp, int hpmax)
|
||||
while ((ranklen + namelen) > maxlen)
|
||||
ranklen--; /* Still doesn't fit, strip rank */
|
||||
}
|
||||
sprintf(buf, "%-*s the %-*s", namelen, gp.plname, ranklen, rank);
|
||||
sprintf(buf, "%-*s the %-*s", namelen, svp.plname, ranklen, rank);
|
||||
draw_bar(TRUE, hp, hpmax, buf);
|
||||
wmove(win, y++, x);
|
||||
wprintw(win, "%s", dungeons[u.uz.dnum].dname);
|
||||
@@ -2188,7 +2188,7 @@ draw_vertical(int x, int y, int hp, int hpmax)
|
||||
wmove(win, y++, x);
|
||||
|
||||
if (flags.time) {
|
||||
print_statdiff("Time: ", &prevtime, gm.moves, STAT_TIME);
|
||||
print_statdiff("Time: ", &prevtime, svm.moves, STAT_TIME);
|
||||
wmove(win, y++, x);
|
||||
}
|
||||
|
||||
|
||||
@@ -69,7 +69,7 @@ curses_create_window(int wid, int width, int height, orient orientation)
|
||||
|
||||
if ((orientation == UP) || (orientation == DOWN) ||
|
||||
(orientation == LEFT) || (orientation == RIGHT)) {
|
||||
if (gi.invent || (gm.moves > 1)) {
|
||||
if (gi.invent || (svm.moves > 1)) {
|
||||
map_border = curses_window_has_border(MAP_WIN);
|
||||
curses_get_window_xy(MAP_WIN, &mapx, &mapy);
|
||||
curses_get_window_size(MAP_WIN, &maph, &mapw);
|
||||
@@ -104,7 +104,7 @@ curses_create_window(int wid, int width, int height, orient orientation)
|
||||
starty = (term_rows / 2) - (height / 2);
|
||||
break;
|
||||
case UP:
|
||||
if (gi.invent || (gm.moves > 1)) {
|
||||
if (gi.invent || (svm.moves > 1)) {
|
||||
startx = (mapw / 2) - (width / 2) + mapx + mapb_offset;
|
||||
} else {
|
||||
startx = 0;
|
||||
@@ -113,7 +113,7 @@ curses_create_window(int wid, int width, int height, orient orientation)
|
||||
starty = mapy + mapb_offset;
|
||||
break;
|
||||
case DOWN:
|
||||
if (gi.invent || (gm.moves > 1)) {
|
||||
if (gi.invent || (svm.moves > 1)) {
|
||||
startx = (mapw / 2) - (width / 2) + mapx + mapb_offset;
|
||||
} else {
|
||||
startx = 0;
|
||||
@@ -129,7 +129,7 @@ curses_create_window(int wid, int width, int height, orient orientation)
|
||||
starty = term_rows - height;
|
||||
break;
|
||||
case RIGHT:
|
||||
if (gi.invent || (gm.moves > 1)) {
|
||||
if (gi.invent || (svm.moves > 1)) {
|
||||
startx = (mapw + mapx + (mapb_offset * 2)) - width;
|
||||
} else {
|
||||
startx = term_cols - width;
|
||||
@@ -222,7 +222,7 @@ curses_refresh_nethack_windows(void)
|
||||
return;
|
||||
}
|
||||
|
||||
if ((gm.moves <= 1) && !gi.invent) {
|
||||
if ((svm.moves <= 1) && !gi.invent) {
|
||||
/* Main windows not yet displayed; refresh base window instead */
|
||||
touchwin(stdscr);
|
||||
refresh();
|
||||
|
||||
@@ -232,7 +232,7 @@ xwaitforspace(const char *s) /* chars allowed besides return */
|
||||
morc = 0;
|
||||
while (
|
||||
#ifdef HANGUPHANDLING
|
||||
!gp.program_state.done_hup &&
|
||||
!svp.program_state.done_hup &&
|
||||
#endif
|
||||
(c = tty_nhgetch()) != EOF) {
|
||||
if (c == '\n' || c == '\r')
|
||||
|
||||
@@ -184,7 +184,7 @@ remember_topl(void)
|
||||
cw->datlen[idx] = (short) len;
|
||||
}
|
||||
Strcpy(cw->data[idx], gt.toplines);
|
||||
if (!gp.program_state.in_checkpoint) {
|
||||
if (!svp.program_state.in_checkpoint) {
|
||||
*gt.toplines = '\0';
|
||||
cw->maxcol = cw->maxrow = (idx + 1) % cw->rows;
|
||||
}
|
||||
|
||||
@@ -84,7 +84,7 @@ extern void msmsg(const char *, ...);
|
||||
*/
|
||||
#define HUPSKIP() \
|
||||
do { \
|
||||
if (gp.program_state.done_hup) { \
|
||||
if (svp.program_state.done_hup) { \
|
||||
morc = '\033'; \
|
||||
return; \
|
||||
} \
|
||||
@@ -92,7 +92,7 @@ extern void msmsg(const char *, ...);
|
||||
/* morc=ESC - in case we bypass xwaitforspace() which sets that */
|
||||
#define HUPSKIP_RESULT(RES) \
|
||||
do { \
|
||||
if (gp.program_state.done_hup) \
|
||||
if (svp.program_state.done_hup) \
|
||||
return (RES); \
|
||||
} while (0)
|
||||
#else /* !HANGUPHANDLING */
|
||||
@@ -376,11 +376,11 @@ winch_handler(int sig_unused UNUSED)
|
||||
}
|
||||
#endif
|
||||
|
||||
gp.program_state.resize_pending++; /* resize_tty() will reset it */
|
||||
svp.program_state.resize_pending++; /* resize_tty() will reset it */
|
||||
/* if nethack is waiting for input, which is the most likely scenario,
|
||||
we will go ahead and respond to the resize immediately; otherwise,
|
||||
tty_nhgetch() will do so the next time it's called */
|
||||
if (gp.program_state.getting_char) {
|
||||
if (svp.program_state.getting_char) {
|
||||
resize_tty();
|
||||
#if 0 /* [this doesn't work as intended and seems to be unnecessary] */
|
||||
if (resize_mesg) {
|
||||
@@ -402,7 +402,7 @@ resize_tty(void)
|
||||
struct WinDesc *cw;
|
||||
|
||||
/* reset to 0 rather than just decrement */
|
||||
gp.program_state.resize_pending = 0;
|
||||
svp.program_state.resize_pending = 0;
|
||||
resize_mesg = 0;
|
||||
|
||||
getwindowsz(); /* update LI and CO */
|
||||
@@ -647,7 +647,7 @@ tty_player_selection(void)
|
||||
}
|
||||
|
||||
/*
|
||||
* gp.plname is filled either by an option (-u Player or -uPlayer) or
|
||||
* svp.plname is filled either by an option (-u Player or -uPlayer) or
|
||||
* explicitly (by being the wizard) or by askname.
|
||||
* It may still contain a suffix denoting the role, etc.
|
||||
* Always called after init_nhwindows() and before
|
||||
@@ -668,7 +668,7 @@ tty_askname(void)
|
||||
case 0:
|
||||
break; /* no game chosen; start new game */
|
||||
case 1:
|
||||
return; /* gp.plname[] has been set */
|
||||
return; /* svp.plname[] has been set */
|
||||
}
|
||||
#endif /* SELECTSAVED */
|
||||
|
||||
@@ -731,7 +731,7 @@ tty_askname(void)
|
||||
&& !(c >= '0' && c <= '9' && ct > 0))
|
||||
c = '_';
|
||||
#endif
|
||||
if (ct < (int) (sizeof gp.plname) - 1) {
|
||||
if (ct < (int) (sizeof svp.plname) - 1) {
|
||||
#if defined(MICRO)
|
||||
#if defined(MSDOS)
|
||||
if (iflags.grmode) {
|
||||
@@ -742,13 +742,13 @@ tty_askname(void)
|
||||
#else
|
||||
(void) putchar(c);
|
||||
#endif
|
||||
gp.plname[ct++] = c;
|
||||
svp.plname[ct++] = c;
|
||||
#ifdef WIN32CON
|
||||
ttyDisplay->curx++;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
gp.plname[ct] = 0;
|
||||
svp.plname[ct] = 0;
|
||||
} while (ct == 0);
|
||||
|
||||
/* move to next line to simulate echo of user's <return> */
|
||||
@@ -1978,7 +1978,7 @@ tty_dismiss_nhwindow(winid window)
|
||||
can't refresh--force the screen to be cleared instead
|
||||
(affects dismissal of 'reset role filtering' menu if
|
||||
screen height forces that to need a second page) */
|
||||
if (gp.program_state.in_role_selection)
|
||||
if (svp.program_state.in_role_selection)
|
||||
clearscreen = TRUE;
|
||||
|
||||
erase_menu_or_text(window, cw, clearscreen);
|
||||
@@ -3041,7 +3041,7 @@ ttyinv_add_menu(
|
||||
: !show_gold ? 26
|
||||
: 27);
|
||||
|
||||
if (!gp.program_state.in_moveloop)
|
||||
if (!svp.program_state.in_moveloop)
|
||||
return;
|
||||
slot = selector_to_slot(ch, ttyinvmode, &ignore);
|
||||
if (inuse_only && slot > 2 * rows_per_side)
|
||||
@@ -3216,7 +3216,7 @@ ttyinv_end_menu(int window, struct WinDesc *cw)
|
||||
{
|
||||
if (iflags.perm_invent
|
||||
|| gp.perm_invent_toggling_direction == toggling_on) {
|
||||
if (gp.program_state.in_moveloop) {
|
||||
if (svp.program_state.in_moveloop) {
|
||||
boolean inuse_only = ((ttyinvmode & InvInUse) != 0);
|
||||
int rows_per_side = inuse_only ? cw->maxrow - 2 : 0;
|
||||
int old_slots_used = ttyinv_slots_used; /* value before render */
|
||||
@@ -3245,7 +3245,7 @@ ttyinv_render(winid window, struct WinDesc *cw)
|
||||
uint32 current_row_color = NO_COLOR;
|
||||
struct tty_perminvent_cell *cell;
|
||||
char invbuf[BUFSZ];
|
||||
boolean force_redraw = gp.program_state.in_docrt ? TRUE : FALSE,
|
||||
boolean force_redraw = svp.program_state.in_docrt ? TRUE : FALSE,
|
||||
inuse_only = (ttyinvmode & InvInUse) != 0,
|
||||
show_gold = (ttyinvmode & InvShowGold) != 0 && !inuse_only,
|
||||
sparse = (ttyinvmode & InvSparse) != 0 && !inuse_only;
|
||||
@@ -3603,7 +3603,7 @@ tty_wait_synch(void)
|
||||
if (ttyDisplay->inmore) {
|
||||
addtopl("--More--");
|
||||
(void) fflush(stdout);
|
||||
} else if (ttyDisplay->inread > gp.program_state.gameover) {
|
||||
} else if (ttyDisplay->inread > svp.program_state.gameover) {
|
||||
/* this can only happen if we were reading and got interrupted */
|
||||
ttyDisplay->toplin = TOPLINE_SPECIAL_PROMPT;
|
||||
/* do this twice; 1st time gets the Quit? message again */
|
||||
@@ -4036,19 +4036,19 @@ tty_nhgetch(void)
|
||||
i = randomkey();
|
||||
} else {
|
||||
#ifdef RESIZABLE
|
||||
if (gp.program_state.resize_pending)
|
||||
if (svp.program_state.resize_pending)
|
||||
resize_tty();
|
||||
#endif
|
||||
gp.program_state.getting_char++;
|
||||
svp.program_state.getting_char++;
|
||||
#ifdef UNIX
|
||||
i = (gp.program_state.getting_char == 1)
|
||||
i = (svp.program_state.getting_char == 1)
|
||||
? tgetch()
|
||||
: ((read(fileno(stdin), (genericptr_t) &nestbuf, 1) == 1)
|
||||
? (int) nestbuf : EOF);
|
||||
#else
|
||||
i = tgetch();
|
||||
#endif
|
||||
gp.program_state.getting_char--;
|
||||
svp.program_state.getting_char--;
|
||||
#ifdef RESIZABLE
|
||||
if (resize_mesg) {
|
||||
resize_mesg = 0;
|
||||
|
||||
@@ -648,7 +648,7 @@ plselInitDialog(struct plsel_data * data)
|
||||
|
||||
/* set player name */
|
||||
control_t * name_box = &data->controls[psc_name_box];
|
||||
SetDlgItemText(data->dialog, name_box->id, NH_A2W(gp.plname, wbuf, sizeof(wbuf)));
|
||||
SetDlgItemText(data->dialog, name_box->id, NH_A2W(svp.plname, wbuf, sizeof(wbuf)));
|
||||
|
||||
plselRandomize(data);
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ mswin_have_input(void)
|
||||
return
|
||||
#ifdef SAFERHANGUP
|
||||
/* we always have input (ESC) if hangup was requested */
|
||||
gp.program_state.done_hup ||
|
||||
svp.program_state.done_hup ||
|
||||
#endif
|
||||
(nhi_read_pos != nhi_write_pos);
|
||||
}
|
||||
@@ -69,7 +69,7 @@ mswin_input_pop(void)
|
||||
|
||||
#ifdef SAFERHANGUP
|
||||
/* always return ESC when hangup was requested */
|
||||
if (gp.program_state.done_hup) {
|
||||
if (svp.program_state.done_hup) {
|
||||
static MSNHEvent hangup_event;
|
||||
hangup_event.type = NHEVENT_CHAR;
|
||||
hangup_event.ei.kbd.ch = '\033';
|
||||
@@ -98,7 +98,7 @@ mswin_input_peek(void)
|
||||
|
||||
#ifdef SAFERHANGUP
|
||||
/* always return ESC when hangup was requested */
|
||||
if (gp.program_state.done_hup) {
|
||||
if (svp.program_state.done_hup) {
|
||||
static MSNHEvent hangup_event;
|
||||
hangup_event.type = NHEVENT_CHAR;
|
||||
hangup_event.ei.kbd.ch = '\033';
|
||||
|
||||
@@ -457,16 +457,16 @@ MainWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
|
||||
case WM_CLOSE: {
|
||||
/* exit gracefully */
|
||||
if (gp.program_state.gameover) {
|
||||
if (svp.program_state.gameover) {
|
||||
/* assume the user really meant this, as the game is already
|
||||
* over... */
|
||||
/* to make sure we still save bones, just set stop printing flag
|
||||
*/
|
||||
gp.program_state.stopprint++;
|
||||
svp.program_state.stopprint++;
|
||||
NHEVENT_KBD(
|
||||
'\033'); /* and send keyboard input as if user pressed ESC */
|
||||
/* additional code for this is done in menu and rip windows */
|
||||
} else if (!gp.program_state.something_worth_saving) {
|
||||
} else if (!svp.program_state.something_worth_saving) {
|
||||
/* User exited before the game started, e.g. during splash display
|
||||
*/
|
||||
/* Just get out. */
|
||||
@@ -842,7 +842,7 @@ onWMCommand(HWND hWnd, WPARAM wParam, LPARAM lParam)
|
||||
case IDM_SAVE:
|
||||
if (iflags.debug_fuzzer)
|
||||
break;
|
||||
if (!gp.program_state.gameover && !gp.program_state.done_hup)
|
||||
if (!svp.program_state.gameover && !svp.program_state.done_hup)
|
||||
dosave();
|
||||
else
|
||||
MessageBeep(0);
|
||||
|
||||
@@ -351,10 +351,10 @@ MenuWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
return FALSE;
|
||||
|
||||
case WM_CLOSE:
|
||||
if (gp.program_state.gameover) {
|
||||
if (svp.program_state.gameover) {
|
||||
data->result = -1;
|
||||
data->done = 1;
|
||||
gp.program_state.stopprint++;
|
||||
svp.program_state.stopprint++;
|
||||
return TRUE;
|
||||
} else
|
||||
return FALSE;
|
||||
|
||||
@@ -227,7 +227,7 @@ NHRIPWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
GetNHApp()->hMainWnd = NULL;
|
||||
DestroyWindow(hWnd);
|
||||
SetFocus(GetNHApp()->hMainWnd);
|
||||
gp.program_state.stopprint++;
|
||||
svp.program_state.stopprint++;
|
||||
return TRUE;
|
||||
|
||||
case WM_DESTROY:
|
||||
|
||||
@@ -696,7 +696,7 @@ mswin_askname(void)
|
||||
{
|
||||
logDebug("mswin_askname()\n");
|
||||
|
||||
if (mswin_getlin_window("Who are you?", gp.plname, PL_NSIZ) == IDCANCEL) {
|
||||
if (mswin_getlin_window("Who are you?", svp.plname, PL_NSIZ) == IDCANCEL) {
|
||||
bail("bye-bye");
|
||||
/* not reached */
|
||||
}
|
||||
@@ -1251,7 +1251,7 @@ void
|
||||
mswin_update_inventory(int arg)
|
||||
{
|
||||
logDebug("mswin_update_inventory(%d)\n", arg);
|
||||
if (iflags.perm_invent && gp.program_state.something_worth_saving
|
||||
if (iflags.perm_invent && svp.program_state.something_worth_saving
|
||||
&& iflags.window_inited && WIN_INVEN != WIN_ERR)
|
||||
display_inventory(NULL, FALSE);
|
||||
}
|
||||
@@ -1963,7 +1963,7 @@ mswin_outrip(winid wid, int how, time_t when)
|
||||
}
|
||||
|
||||
/* Put name on stone */
|
||||
Sprintf(buf, "%s", gp.plname);
|
||||
Sprintf(buf, "%s", svp.plname);
|
||||
buf[STONE_LINE_LEN] = 0;
|
||||
putstr(wid, 0, buf);
|
||||
|
||||
@@ -2862,7 +2862,7 @@ int
|
||||
NHMessageBox(HWND hWnd, LPCTSTR text, UINT type)
|
||||
{
|
||||
TCHAR title[MAX_LOADSTRING];
|
||||
if (gp.program_state.exiting && !strcmp(text, "\n"))
|
||||
if (svp.program_state.exiting && !strcmp(text, "\n"))
|
||||
text = "Press Enter to exit";
|
||||
|
||||
LoadString(GetNHApp()->hApp, IDS_APP_TITLE_SHORT, title, MAX_LOADSTRING);
|
||||
|
||||
Reference in New Issue
Block a user