remove stray tabs from *.c files and config.h
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@@ -614,7 +614,7 @@ savebones(int how, time_t when, struct obj *corpse)
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/* if a bones pool digit is in use, it precedes the bonesid
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string and isn't recorded in the file */
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Sfo_char(nhfp, &c, "bones_count", 1);
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Sfo_char(nhfp, bonesid, "bonesid", (int) c); /* DD.nnn */
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Sfo_char(nhfp, bonesid, "bonesid", (int) c); /* DD.nnn */
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savefruitchn(nhfp);
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update_mlstmv(); /* update monsters for eventual restoration */
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savelev(nhfp, ledger_no(&u.uz));
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@@ -2106,7 +2106,7 @@ make_converted_name(const char *filename)
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#endif /* UNIX || WIN32 */
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if (dir) {
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finaldirchar = c_eos(dir);
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finaldirchar--;
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finaldirchar--;
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if (!(*finaldirchar == '/' || *finaldirchar == '\\'
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|| *finaldirchar == ':')) {
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needsep = TRUE;
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@@ -860,7 +860,7 @@ dorecover(NHFILE *nhfp)
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restoreinfo.mread_flags = 1; /* return despite error */
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while (1) {
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Sfi_xint8(nhfp, <mp, "gamestate-level_number");
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if (nhfp->eof)
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if (nhfp->eof)
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break;
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getlev(nhfp, 0, ltmp);
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#ifdef MICRO
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@@ -54,7 +54,7 @@ dosave(void)
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program_state.done_hup = 0;
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#endif
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if (dosave0()) {
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program_state.savefile_completed++;
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program_state.savefile_completed++;
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u.uhp = -1; /* universal game's over indicator */
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if (soundprocs.sound_exit_nhsound)
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(*soundprocs.sound_exit_nhsound)("dosave");
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@@ -564,7 +564,7 @@ savelevl(NHFILE *nhfp)
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for (x = 0; x < COLNO; x++) {
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for (y = 0; y < ROWNO; y++) {
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Sfo_rm(nhfp, &levl[x][y], "location-rm");
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}
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}
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}
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return;
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}
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@@ -506,7 +506,7 @@ bwrite(int fd, const genericptr_t loc, unsigned num)
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fprintf(ofp[fd], "%08ld, %08ld, %d\n", ocnt,
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ftell(ofp[fd]), num);
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ocnt++;
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}
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}
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}
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#endif
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@@ -559,7 +559,7 @@ mread(int fd, genericptr_t buf, unsigned len)
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fprintf(ifp[fd], "%08ld, %08ld, %d\n", icnt,
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ftell(ifp[fd]), (int) len);
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icnt++;
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}
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}
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}
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#endif
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