Merge branch 'NetHack-3.6.2'
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.248 $ $NHDT-Date: 1549333449 2019/02/05 02:24:09 $
|
||||
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.249 $ $NHDT-Date: 1549334449 2019/02/05 02:40:49 $
|
||||
|
||||
This fixes36.2 file is here to capture information about updates in the 3.6.x
|
||||
lineage following the release of 3.6.1 in April 2018. Please note, however,
|
||||
@@ -365,6 +365,9 @@ teleporting out a vault after guard appears could result in the guard being
|
||||
if game ends while hero is in a vault wall breach or in guard's temporary
|
||||
corridor, a message "you are encased in the rock" could be given when
|
||||
guard repairs things (for possible bones); suppress it if hero is dead
|
||||
DUMPLOG: output from '/' (#whatis) and ';' went into ^P message recall history
|
||||
but was missing from DUMPLOG's message history due to special handling
|
||||
for the first character which might be graphical rather than text
|
||||
|
||||
|
||||
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 do_wear.c $NHDT-Date: 1543745354 2018/12/02 10:09:14 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.103 $ */
|
||||
/* NetHack 3.6 do_wear.c $NHDT-Date: 1549406868 2019/02/05 22:47:48 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.104 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2012. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -568,7 +568,9 @@ STATIC_PTR int
|
||||
Shield_on(VOID_ARGS)
|
||||
{
|
||||
/* no shield currently requires special handling when put on, but we
|
||||
keep this uncommented in case somebody adds a new one which does */
|
||||
keep this uncommented in case somebody adds a new one which does
|
||||
[reflection is handled by setting u.uprops[REFLECTION].extrinsic
|
||||
in setworn() called by armor_or_accessory_on() before Shield_on()] */
|
||||
switch (uarms->otyp) {
|
||||
case SMALL_SHIELD:
|
||||
case ELVEN_SHIELD:
|
||||
@@ -644,14 +646,15 @@ Shirt_off(VOID_ARGS)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* This must be done in worn.c, because one of the possible intrinsics
|
||||
* conferred is fire resistance, and we have to immediately set
|
||||
* HFire_resistance in worn.c since worn.c will check it before returning.
|
||||
*/
|
||||
STATIC_PTR
|
||||
int
|
||||
Armor_on(VOID_ARGS)
|
||||
{
|
||||
/*
|
||||
* No suits require special handling. Special properties conferred by
|
||||
* suits are set up as intrinsics (actually 'extrinsics') by setworn()
|
||||
* which is called by armor_or_accessory_on() before Armor_on().
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -665,7 +668,10 @@ Armor_off(VOID_ARGS)
|
||||
}
|
||||
|
||||
/* The gone functions differ from the off functions in that if you die from
|
||||
* taking it off and have life saving, you still die.
|
||||
* taking it off and have life saving, you still die. [Obsolete reference
|
||||
* to lack of fire resistance being fatal in hell (nethack 3.0) and life
|
||||
* saving putting a removed item back on to prevent that from immediately
|
||||
* repeating.]
|
||||
*/
|
||||
int
|
||||
Armor_gone()
|
||||
@@ -916,7 +922,7 @@ register struct obj *obj;
|
||||
goto adjust_attrib;
|
||||
case RIN_ADORNMENT:
|
||||
which = A_CHA;
|
||||
adjust_attrib:
|
||||
adjust_attrib:
|
||||
old_attrib = ACURR(which);
|
||||
ABON(which) += obj->spe;
|
||||
observable = (old_attrib != ACURR(which));
|
||||
@@ -1030,7 +1036,7 @@ boolean gone;
|
||||
goto adjust_attrib;
|
||||
case RIN_ADORNMENT:
|
||||
which = A_CHA;
|
||||
adjust_attrib:
|
||||
adjust_attrib:
|
||||
old_attrib = ACURR(which);
|
||||
ABON(which) -= obj->spe;
|
||||
observable = (old_attrib != ACURR(which));
|
||||
@@ -1078,7 +1084,7 @@ struct obj *obj;
|
||||
|
||||
void
|
||||
Blindf_on(otmp)
|
||||
register struct obj *otmp;
|
||||
struct obj *otmp;
|
||||
{
|
||||
boolean already_blind = Blind, changed = FALSE;
|
||||
|
||||
@@ -1114,7 +1120,7 @@ register struct obj *otmp;
|
||||
|
||||
void
|
||||
Blindf_off(otmp)
|
||||
register struct obj *otmp;
|
||||
struct obj *otmp;
|
||||
{
|
||||
boolean was_blind = Blind, changed = FALSE;
|
||||
|
||||
@@ -1898,8 +1904,21 @@ struct obj *obj;
|
||||
if (armor) {
|
||||
int delay;
|
||||
|
||||
/*
|
||||
* FIXME: [#H8124]
|
||||
* This (setting 'obj->known=1') takes places as soon as hero
|
||||
* starts donning armor and sticks even if interrupted before
|
||||
* finishing. (Most glaring instance is theft of this armor
|
||||
* by a nymph but any interruption applies.)
|
||||
*
|
||||
* Perhaps setworn() (the reason to set obj->known=1) should
|
||||
* be deferred until the (*aftermv)() action? But Boots_on()/
|
||||
* Helmet_on()/&c aren't passed this 'obj', they rely to uarmf/
|
||||
* uarmh/&c being assigned by setworn() before they're called.
|
||||
*/
|
||||
obj->known = 1; /* since AC is shown on the status line */
|
||||
/* if the armor is wielded, release it for wearing */
|
||||
/* if the armor is wielded, release it for wearing (won't be
|
||||
welded even if cursed; that only happens for weapons/weptools) */
|
||||
if (obj->owornmask & W_WEAPON)
|
||||
remove_worn_item(obj, FALSE);
|
||||
setworn(obj, mask);
|
||||
|
||||
17
src/pager.c
17
src/pager.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 pager.c $NHDT-Date: 1546656415 2019/01/05 02:46:55 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.147 $ */
|
||||
/* NetHack 3.6 pager.c $NHDT-Date: 1549334449 2019/02/05 02:40:49 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.150 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2018. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -1242,6 +1242,21 @@ coord *click_cc;
|
||||
if (found) {
|
||||
/* use putmixed() because there may be an encoded glyph present */
|
||||
putmixed(WIN_MESSAGE, 0, out_str);
|
||||
#ifdef DUMPLOG
|
||||
{
|
||||
char dmpbuf[BUFSZ];
|
||||
|
||||
/* putmixed() bypasses pline() so doesn't write to DUMPLOG;
|
||||
tty puts it into ^P recall, so it ought to be there;
|
||||
DUMPLOG is plain text, so override graphics character;
|
||||
at present, force space, but we ought to use defsyms[]
|
||||
value for the glyph the graphics character came from */
|
||||
(void) decode_mixed(dmpbuf, out_str);
|
||||
if (dmpbuf[0] < ' ' || dmpbuf[0] >= 127) /* ASCII isprint() */
|
||||
dmpbuf[0] = ' ';
|
||||
dumplogmsg(dmpbuf);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* check the data file for information about this thing */
|
||||
if (found == 1 && ans != LOOK_QUICK && ans != LOOK_ONCE
|
||||
|
||||
Reference in New Issue
Block a user