rework artifact.c to not use null pointers at all
This commit is contained in:
@@ -14,17 +14,20 @@
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* the contents, just the total size.
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*/
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#define get_artifact(o) \
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(((o) && (o)->oartifact) ? &artilist[(int) (o)->oartifact] : 0)
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static struct artifact *get_artifact(struct obj *) NONNULL; /* never returns null */
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static boolean bane_applies(const struct artifact *, struct monst *);
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static int spec_applies(const struct artifact *, struct monst *);
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/* #define get_artifact(o) \
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(((o) && (o)->oartifact) ? &artilist[(int) (o)->oartifact] \
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: &nonartifact) */
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static boolean bane_applies(const struct artifact *, struct monst *) NONNULLARG12;
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static int spec_applies(const struct artifact *, struct monst *) NONNULLARG12;
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static int invoke_ok(struct obj *);
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static int arti_invoke(struct obj *);
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static boolean Mb_hit(struct monst * magr, struct monst *mdef,
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struct obj *, int *, int, boolean, char *);
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static unsigned long abil_to_spfx(long *);
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static uchar abil_to_adtyp(long *);
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static unsigned long abil_to_spfx(long *) NONNULLARG1;
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static uchar abil_to_adtyp(long *) NONNULLARG1;
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static int glow_strength(int);
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static boolean untouchable(struct obj *, boolean);
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static int count_surround_traps(coordxy, coordxy);
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@@ -64,6 +67,8 @@ static xint16 artidisco[NROFARTIFACTS];
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* and restored but that is done through this file so they can be local.
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*/
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static const struct arti_info zero_artiexist = {0}; /* all bits zero */
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/* fields in nonartifact don't matter, just its distinct address */
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static struct artifact nonartifact = {0};
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static void hack_artifacts(void);
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static boolean attacks(int, struct obj *);
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@@ -427,7 +432,7 @@ spec_ability(struct obj *otmp, unsigned long abil)
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{
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const struct artifact *arti = get_artifact(otmp);
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return (boolean) (arti && (arti->spfx & abil) != 0L);
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return (boolean) (arti != &nonartifact && (arti->spfx & abil) != 0L);
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}
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/* used so that callers don't need to known about SPFX_ codes */
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@@ -447,7 +452,7 @@ arti_reflects(struct obj *obj)
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{
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const struct artifact *arti = get_artifact(obj);
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if (arti) {
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if (arti != &nonartifact) {
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/* while being worn */
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if ((obj->owornmask & ~W_ART) && (arti->spfx & SPFX_REFLECT))
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return TRUE;
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@@ -470,7 +475,8 @@ shade_glare(struct obj *obj)
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return TRUE;
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/* non-silver artifacts with bonus against undead also are effective */
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arti = get_artifact(obj);
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if (arti && (arti->spfx & SPFX_DFLAG2) && arti->mtype == M2_UNDEAD)
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if (arti != &nonartifact && (arti->spfx & SPFX_DFLAG2)
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&& arti->mtype == M2_UNDEAD)
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return TRUE;
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/* [if there was anything with special bonus against noncorporeals,
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it would be effective too] */
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@@ -535,7 +541,7 @@ attacks(int adtyp, struct obj *otmp)
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{
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const struct artifact *weap;
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if ((weap = get_artifact(otmp)) != 0)
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if ((weap = get_artifact(otmp)) != &nonartifact)
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return (boolean) (weap->attk.adtyp == adtyp);
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return FALSE;
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}
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@@ -547,7 +553,7 @@ defends(int adtyp, struct obj *otmp)
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if (!otmp)
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return FALSE;
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if ((weap = get_artifact(otmp)) != 0)
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if ((weap = get_artifact(otmp)) != &nonartifact)
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return (boolean) (weap->defn.adtyp == adtyp);
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if (Is_dragon_armor(otmp)) {
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int otyp = otmp->otyp;
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@@ -596,7 +602,7 @@ defends_when_carried(int adtyp, struct obj *otmp)
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{
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const struct artifact *weap;
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if ((weap = get_artifact(otmp)) != 0)
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if ((weap = get_artifact(otmp)) != &nonartifact)
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return (boolean) (weap->cary.adtyp == adtyp);
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return FALSE;
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}
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@@ -610,7 +616,7 @@ protects(struct obj *otmp, boolean being_worn)
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if (being_worn && objects[otmp->otyp].oc_oprop == PROTECTION)
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return TRUE;
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arti = get_artifact(otmp);
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if (!arti)
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if (arti == &nonartifact)
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return FALSE;
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return (boolean) ((arti->cspfx & SPFX_PROTECT) != 0
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|| (being_worn && (arti->spfx & SPFX_PROTECT) != 0));
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@@ -629,7 +635,7 @@ set_artifact_intrinsic(struct obj *otmp, boolean on, long wp_mask)
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register uchar dtyp;
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register long spfx;
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if (!oart)
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if (oart == &nonartifact)
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return;
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/* effects from the defn field */
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@@ -656,7 +662,7 @@ set_artifact_intrinsic(struct obj *otmp, boolean on, long wp_mask)
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for (obj = gi.invent; obj; obj = obj->nobj) {
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if (obj != otmp && obj->oartifact) {
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art = get_artifact(obj);
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if (art && art->cary.adtyp == dtyp) {
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if (art != &nonartifact && art->cary.adtyp == dtyp) {
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mask = (long *) 0;
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break;
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}
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@@ -677,7 +683,7 @@ set_artifact_intrinsic(struct obj *otmp, boolean on, long wp_mask)
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for (obj = gi.invent; obj; obj = obj->nobj)
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if (obj != otmp && obj->oartifact) {
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art = get_artifact(obj);
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if (art)
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if (art != &nonartifact)
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spfx &= ~art->cspfx;
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}
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}
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@@ -807,7 +813,7 @@ touch_artifact(struct obj *obj, struct monst *mon)
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boolean badclass, badalign, self_willed, yours;
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touch_blasted = FALSE;
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if (!oart)
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if (oart == &nonartifact)
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return 1;
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yours = (mon == &gy.youmonst);
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@@ -876,7 +882,7 @@ arti_immune(struct obj *obj, int dtyp)
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{
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register const struct artifact *weap = get_artifact(obj);
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if (!weap)
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if (weap == &nonartifact)
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return FALSE;
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if (dtyp == AD_PHYS)
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return FALSE; /* nothing is immune to phys dmg */
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@@ -890,7 +896,7 @@ bane_applies(const struct artifact *oart, struct monst *mon)
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{
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struct artifact atmp;
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if (oart && (oart->spfx & SPFX_DBONUS) != 0) {
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if (oart != &nonartifact && (oart->spfx & SPFX_DBONUS) != 0) {
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atmp = *oart;
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atmp.spfx &= SPFX_DBONUS; /* clear other spfx fields */
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if (spec_applies(&atmp, mon))
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@@ -961,7 +967,7 @@ spec_m2(struct obj *otmp)
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{
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const struct artifact *artifact = get_artifact(otmp);
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if (artifact)
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if (artifact != &nonartifact)
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return artifact->mtype;
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return 0L;
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}
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@@ -975,7 +981,7 @@ spec_abon(struct obj *otmp, struct monst *mon)
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/* no need for an extra check for `NO_ATTK' because this will
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always return 0 for any artifact which has that attribute */
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if (weap && weap->attk.damn && spec_applies(weap, mon))
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if (weap != &nonartifact && weap->attk.damn && spec_applies(weap, mon))
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return rnd((int) weap->attk.damn);
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return 0;
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}
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@@ -986,7 +992,8 @@ spec_dbon(struct obj *otmp, struct monst *mon, int tmp)
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{
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register const struct artifact *weap = get_artifact(otmp);
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if (!weap || (weap->attk.adtyp == AD_PHYS /* check for `NO_ATTK' */
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if ((weap == &nonartifact)
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|| (weap->attk.adtyp == AD_PHYS /* check for `NO_ATTK' */
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&& weap->attk.damn == 0 && weap->attk.damd == 0))
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gs.spec_dbon_applies = FALSE;
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else if (is_art(otmp, ART_GRIMTOOTH))
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@@ -1660,7 +1667,7 @@ arti_invoke(struct obj *obj)
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impossible("arti_invoke without obj");
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return ECMD_OK;
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}
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if (!oart || !oart->inv_prop) {
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if (oart == &nonartifact || !oart->inv_prop) {
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if (obj->otyp == CRYSTAL_BALL)
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use_crystal_ball(&obj);
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else
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@@ -1970,7 +1977,7 @@ finesse_ahriman(struct obj *obj)
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/* if we aren't levitating or this isn't an artifact which confers
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levitation via #invoke then freeinv() won't toggle levitation */
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if (!Levitation || (oart = get_artifact(obj)) == 0
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if (!Levitation || (oart = get_artifact(obj)) == &nonartifact
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|| oart->inv_prop != LEVITATION || !(ELevitation & W_ARTI))
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return FALSE;
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@@ -1998,7 +2005,8 @@ artifact_light(struct obj *obj)
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&& (obj->owornmask & W_ARM) != 0L)
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return TRUE;
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return (boolean) (get_artifact(obj) && is_art(obj, ART_SUNSWORD));
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return (boolean) ((get_artifact(obj) != &nonartifact)
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&& is_art(obj, ART_SUNSWORD));
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}
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/* KMH -- Talking artifacts are finally implemented */
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@@ -2010,7 +2018,7 @@ arti_speak(struct obj *obj)
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char buf[BUFSZ];
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/* Is this a speaking artifact? */
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if (!oart || !(oart->spfx & SPFX_SPEAK))
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if (oart == &nonartifact || !(oart->spfx & SPFX_SPEAK))
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return ECMD_OK; /* nothing happened */
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line = getrumor(bcsign(obj), buf, TRUE);
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@@ -2027,7 +2035,8 @@ artifact_has_invprop(struct obj *otmp, uchar inv_prop)
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{
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const struct artifact *arti = get_artifact(otmp);
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return (boolean) (arti && (arti->inv_prop == inv_prop));
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return (boolean) ((arti != &nonartifact)
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&& (arti->inv_prop == inv_prop));
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}
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/* Return the price sold to the hero of a given artifact or unique item */
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@@ -2121,7 +2130,7 @@ what_gives(long *abil)
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&& (abil != &EWarn_of_mon || gc.context.warntype.obj)) {
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const struct artifact *art = get_artifact(obj);
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if (art) {
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if (art != &nonartifact) {
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if (dtyp) {
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if (art->cary.adtyp == dtyp /* carried */
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|| (art->defn.adtyp == dtyp /* defends while worn */
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@@ -2332,7 +2341,7 @@ untouchable(
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|| (obj->otyp == LEASH && obj->leashmon)
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|| (Is_container(obj) && Has_contents(obj))))));
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if ((art = get_artifact(obj)) != 0) {
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if ((art = get_artifact(obj)) != &nonartifact) {
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carryeffect = (art->cary.adtyp || art->cspfx);
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invoked = (art->inv_prop > 0 && art->inv_prop <= LAST_PROP
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&& (u.uprops[art->inv_prop].extrinsic & W_ARTI) != 0L);
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@@ -2524,6 +2533,7 @@ has_magic_key(struct monst *mon) /* if null, hero assumed */
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}
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/* #define is_art(o,art) ((o) && (o)->oartifact == (art)) */
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boolean
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is_art(struct obj *obj, int art)
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{
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@@ -2532,4 +2542,20 @@ is_art(struct obj *obj, int art)
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return FALSE;
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}
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/* #define get_artifact(o) \
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(((o) && (o)->oartifact) ? &artilist[(int) (o)->oartifact] \
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: &nonartifact) */
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static struct artifact *
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get_artifact(struct obj *obj)
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{
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if (obj) {
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int artidx = (int) obj->oartifact;
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/* skip 0, 1st artifact at 1 */
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if (artidx > 0 && artidx < SIZE(artilist))
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return &artilist[artidx];
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}
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return &nonartifact;
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}
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/*artifact.c*/
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