Rework stairs structure
Use a linked list to store stair and ladder information, instead of having fixed up/down stairs/ladders and a single "special" (branch) stair. Breaks saves and bones. Adds information to migrating objects and monsters for the dungeon and level where they are migrating from.
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@@ -706,4 +706,4 @@ get rid of 3.6.1 workaround needed to retain compatibility with 3.6.0 bones
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add an additional note to mextra.h and obj.h comments that reminds people to
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appropriately init new fields if they need to initialize to something
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other than zero
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rework stairs structure into a linked list
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