Fix some Guidebook mistakes (tex dungeoneer table for one)

Also shorten up levcomp.dsp lines
This commit is contained in:
nethack.allison
2002-01-23 04:35:39 +00:00
parent fe5a464dc3
commit 6f45c9c5ff
4 changed files with 63 additions and 16 deletions

13
README
View File

@@ -2,11 +2,12 @@
NetHack 3.3.2 is an enhancement to the dungeon exploration game NetHack.
It is a distant descendent of Rogue and Hack, and a direct descendent of
NetHack 3.2 and 3.3.1. This version is primarily a bug fix release.
NetHack 3.2 and 3.3.1.
This version is primarily a bug fix release, but there are many
changes and surprises beyond what you see listed here.
Here is a brief overview of new additions and changes in the game.
There are many more changes and surprises beyond those listed here,
but to give more would be cheating, wouldn't it?
To give more would be cheating, wouldn't it?
o Many, many bug fixes and tweaks
o Enhanced config file processing and player selection prompts for some ports
@@ -116,12 +117,10 @@ Please read items (1), (2) and (3) BEFORE doing anything with your new code.
DEC Alpha/VMS (aka OpenVMS AXP), running V1.x through V7.0
DEC VAX/VMS, running V4.6 through V7.0
HP 9000s700 running HP-UX 10.x, 11.x
IBM PC compatibles running MS-DOS with Microsoft C, Borland C++ 3.1, or
DJGPP. It is recommended to have at least an 80386 processor.
IBM PS/2 and AT compatibles running OS/2 - 2.0 and up with GCC emx
Intel 80386 or greater (or clone) running Windows 95/98/NT/2000/XP
Intel 80386 or greater (or clone) boxes running MS-DOS with DPMI.
Intel 80386 or greater (or clone) boxes running Linux, BSDI, or
Windows 95,98,2000
Windows 95/98/NT/2000/XP
Intel Pentium or better (or clone) running BeOS 4.5
Sun SPARC based machine running SunOS 4.x, Solaris 2.x, or Solaris 7

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@@ -4,7 +4,7 @@
.ds vr "NetHack 3.3
.ds f0 "\*(vr
.ds f1
.ds f2 "January 14, 2002
.ds f2 "January 22, 2002
.mt
A Guide to the Mazes of Menace
(Guidebook for NetHack)
@@ -2303,8 +2303,8 @@ Gil Neiger Merlyn LeRoy Tom West
Greg Laskin Michael Allison Warren Cheung
Greg Olson Michael Feir Warwick Allison
Gregg Wonderly Michael Hamel Yitzhak Sapir
Hao-yang Wang Michael Sokolov
Helge Hafting Mike Engber
Hao-yang Wang Michael Sokolov
Helge Hafting Mike Engber
.\"TABLE_END Do not delete this line.
.TE
.ed

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@@ -39,7 +39,7 @@
%.au
\author{Eric S. Raymond\\
(Extensively edited and expanded for 3.3)}
\date{January 14, 2002}
\date{January 22, 2002}
\maketitle
@@ -2853,7 +2853,7 @@ Gil Neiger & Merlyn LeRoy & Tom West\\
Greg Laskin & Michael Allison & Warren Cheung\\
Greg Olson & Michael Feir & Warwick Allison\\
Gregg Wonderly & Michael Hamel & Yitzhak Sapir\\
Hao-yang Wang & Michael Sokolov
Hao-yang Wang & Michael Sokolov\\
Helge Hafting & Mike Engber
%TABLE_END Do not delete this line.
\end{tabular}

View File

@@ -54,8 +54,32 @@ LINK32=link.exe
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=levcomp
PostBuild_Cmds=echo Building special levels echo chdir ..\dat chdir ..\dat echo arch.des ..\util\levcomp.exe arch.des echo barb.des ..\util\levcomp.exe barb.des echo bigroom.des ..\util\levcomp.exe bigroom.des echo castle.des ..\util\levcomp.exe castle.des echo caveman.des ..\util\levcomp.exe caveman.des echo endgame.des ..\util\levcomp.exe endgame.des echo gehennom.des ..\util\levcomp.exe gehennom.des echo healer.des ..\util\levcomp.exe healer.des echo knight.des ..\util\levcomp.exe knight.des echo knox.des ..\util\levcomp.exe knox.des echo medusa.des ..\util\levcomp.exe medusa.des echo mines.des ..\util\levcomp.exe mines.des echo monk.des ..\util\levcomp.exe monk.des echo oracle.des ..\util\levcomp.exe oracle.des echo priest.des ..\util\levcomp.exe priest.des echo ranger.des ..\util\levcomp.exe ranger.des echo rogue.des ..\util\levcomp.exe rogue.des echo samurai.des ..\util\levcomp.exe samurai.des echo sokoban.des ..\util\levcomp.exe sokoban.des echo tourist.des ..\util\levcomp.exe tourist.des echo tower.des ..\util\levcomp.exe tower.des echo valkyrie.des ..\util\levcomp.exe valkyrie.des echo wizard .des ..\util\levcomp.exe wizard.des echo yendor.des\
..\util\levcomp.exe yendor.des echo chdir ..\build chdir ..\build
PostBuild_Cmds=echo Building special levels echo chdir ..\dat chdir ..\dat \
echo arch.des ..\util\levcomp.exe arch.des \
echo barb.des ..\util\levcomp.exe barb.des \
echo bigroom.des ..\util\levcomp.exe bigroom.des \
echo castle.des ..\util\levcomp.exe castle.des \
echo caveman.des ..\util\levcomp.exe caveman.des \
echo endgame.des ..\util\levcomp.exe endgame.des \
echo gehennom.des ..\util\levcomp.exe gehennom.des \
echo healer.des ..\util\levcomp.exe healer.des \
echo knight.des ..\util\levcomp.exe knight.des \
echo knox.des ..\util\levcomp.exe knox.des \
echo medusa.des ..\util\levcomp.exe medusa.des \
echo mines.des ..\util\levcomp.exe mines.des \
echo monk.des ..\util\levcomp.exe monk.des \
echo oracle.des ..\util\levcomp.exe oracle.des \
echo priest.des ..\util\levcomp.exe priest.des \
echo ranger.des ..\util\levcomp.exe ranger.des \
echo rogue.des ..\util\levcomp.exe rogue.des \
echo samurai.des ..\util\levcomp.exe samurai.des \
echo sokoban.des ..\util\levcomp.exe sokoban.des \
echo tourist.des ..\util\levcomp.exe tourist.des \
echo tower.des ..\util\levcomp.exe tower.des \
echo valkyrie.des ..\util\levcomp.exe valkyrie.des \
echo wizard .des ..\util\levcomp.exe wizard.des \
echo yendor.des ..\util\levcomp.exe yendor.des \
echo chdir ..\build chdir ..\build
# End Special Build Tool
!ELSEIF "$(CFG)" == "levcomp - Win32 Debug"
@@ -84,8 +108,32 @@ LINK32=link.exe
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=levcomp
PostBuild_Cmds=echo Building special levels echo chdir ..\dat chdir ..\dat echo arch.des ..\util\levcomp.exe arch.des echo barb.des ..\util\levcomp.exe barb.des echo bigroom.des ..\util\levcomp.exe bigroom.des echo castle.des ..\util\levcomp.exe castle.des echo caveman.des ..\util\levcomp.exe caveman.des echo endgame.des ..\util\levcomp.exe endgame.des echo gehennom.des ..\util\levcomp.exe gehennom.des echo healer.des ..\util\levcomp.exe healer.des echo knight.des ..\util\levcomp.exe knight.des echo knox.des ..\util\levcomp.exe knox.des echo medusa.des ..\util\levcomp.exe medusa.des echo mines.des ..\util\levcomp.exe mines.des echo monk.des ..\util\levcomp.exe monk.des echo oracle.des ..\util\levcomp.exe oracle.des echo priest.des ..\util\levcomp.exe priest.des echo ranger.des ..\util\levcomp.exe ranger.des echo rogue.des ..\util\levcomp.exe rogue.des echo samurai.des ..\util\levcomp.exe samurai.des echo sokoban.des ..\util\levcomp.exe sokoban.des echo tourist.des ..\util\levcomp.exe tourist.des echo tower.des ..\util\levcomp.exe tower.des echo valkyrie.des ..\util\levcomp.exe valkyrie.des echo wizard .des ..\util\levcomp.exe wizard.des echo yendor.des\
..\util\levcomp.exe yendor.des echo chdir ..\build chdir ..\build
PostBuild_Cmds=echo Building special levels echo chdir ..\dat chdir ..\dat \
echo arch.des ..\util\levcomp.exe arch.des \
echo barb.des ..\util\levcomp.exe barb.des \
echo bigroom.des ..\util\levcomp.exe bigroom.des \
echo castle.des ..\util\levcomp.exe castle.des \
echo caveman.des ..\util\levcomp.exe caveman.des \
echo endgame.des ..\util\levcomp.exe endgame.des \
echo gehennom.des ..\util\levcomp.exe gehennom.des \
echo healer.des ..\util\levcomp.exe healer.des \
echo knight.des ..\util\levcomp.exe knight.des \
echo knox.des ..\util\levcomp.exe knox.des \
echo medusa.des ..\util\levcomp.exe medusa.des \
echo mines.des ..\util\levcomp.exe mines.des \
echo monk.des ..\util\levcomp.exe monk.des \
echo oracle.des ..\util\levcomp.exe oracle.des \
echo priest.des ..\util\levcomp.exe priest.des \
echo ranger.des ..\util\levcomp.exe ranger.des \
echo rogue.des ..\util\levcomp.exe rogue.des \
echo samurai.des ..\util\levcomp.exe samurai.des \
echo sokoban.des ..\util\levcomp.exe sokoban.des \
echo tourist.des ..\util\levcomp.exe tourist.des \
echo tower.des ..\util\levcomp.exe tower.des \
echo valkyrie.des ..\util\levcomp.exe valkyrie.des \
echo wizard .des ..\util\levcomp.exe wizard.des \
echo yendor.des ..\util\levcomp.exe yendor.des \
echo chdir ..\build chdir ..\build
# End Special Build Tool
!ENDIF