rename winhack.dsp to nethackw.dsp

Actually removes winhack.dsp and adds nethackw.dsp.
This commit is contained in:
nethack.allison
2002-01-22 12:55:49 +00:00
parent daf7cda0ee
commit 6f645f89c0

View File

@@ -1,24 +1,24 @@
# Microsoft Developer Studio Project File - Name="winhack" - Package Owner=<4>
# Microsoft Developer Studio Project File - Name="nethackw" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=winhack - Win32 Debug
CFG=nethackw - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "winhack.mak".
!MESSAGE NMAKE /f "nethackw.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "winhack.mak" CFG="winhack - Win32 Debug"
!MESSAGE NMAKE /f "nethackw.mak" CFG="nethackw - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "winhack - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "winhack - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "nethackw - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "nethackw - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "winhack - Win32 Release"
!IF "$(CFG)" == "nethackw - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -59,10 +59,10 @@ LINK32=link.exe
OutDir=.\Release
SOURCE="$(InputPath)"
PostBuild_Desc=Install exe
PostBuild_Cmds=copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary copy ..\dat\license ..\binary if exist tiles.bmp copy tiles.bmp ..\binary if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt copy ..\sys\winnt\winnt.cnf ..\binary\defaults.nh
PostBuild_Cmds=copy $(OutDir)\nethackw.exe ..\binary copy ..\dat\nhdat ..\binary copy ..\dat\license ..\binary if exist tiles.bmp copy tiles.bmp ..\binary if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt copy ..\sys\winnt\winnt.cnf ..\binary\defaults.nh
# End Special Build Tool
!ELSEIF "$(CFG)" == "winhack - Win32 Debug"
!ELSEIF "$(CFG)" == "nethackw - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -92,15 +92,15 @@ LINK32=link.exe
OutDir=.\Debug
SOURCE="$(InputPath)"
PostBuild_Desc=Install exe
PostBuild_Cmds=if NOT exist ..\binary\*.* mkdir ..\binary copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary copy ..\dat\license ..\binary if exist tiles.bmp copy tiles.bmp ..\binary if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt copy ..\sys\winnt\winnt.cnf ..\binary\defaults.nh
PostBuild_Cmds=if NOT exist ..\binary\*.* mkdir ..\binary copy $(OutDir)\nethackw.exe ..\binary copy ..\dat\nhdat ..\binary copy ..\dat\license ..\binary if exist tiles.bmp copy tiles.bmp ..\binary if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt copy ..\sys\winnt\winnt.cnf ..\binary\defaults.nh
# End Special Build Tool
!ENDIF
# Begin Target
# Name "winhack - Win32 Release"
# Name "winhack - Win32 Debug"
# Name "nethackw - Win32 Release"
# Name "nethackw - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"