Move, rename, and comment out unused function
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@@ -73,6 +73,7 @@
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void strbuf_nl_to_crlf (strbuf_t *)
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char * nonconst (const char *, char *)
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int swapbits (int, int, int)
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UNUSED void shuffle_int_array (int *, int)
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=*/
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#ifdef LINT
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#define Static /* pacify lint */
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@@ -1301,4 +1302,23 @@ int val, bita, bitb;
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return (val ^ ((tmp << bita) | (tmp << bitb)));
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}
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#if 0
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/* randomize the given list of numbers 0 <= i < count */
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static void
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shuffle_int_array(indices, count)
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int *indices;
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int count;
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{
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int i, iswap, temp;
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for (i = count - 1; i > 0; i--) {
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if ((iswap = rn2(i + 1)) == i)
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continue;
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temp = indices[i];
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indices[i] = indices[iswap];
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indices[iswap] = temp;
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}
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}
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#endif
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/*hacklib.c*/
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18
src/read.c
18
src/read.c
@@ -22,7 +22,6 @@ static char *FDECL(apron_text, (struct obj *, char *buf));
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static void FDECL(stripspe, (struct obj *));
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static void FDECL(p_glow1, (struct obj *));
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static void FDECL(p_glow2, (struct obj *, const char *));
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static void FDECL(randomize, (int *, int));
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static void FDECL(forget, (int));
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static int FDECL(maybe_tame, (struct monst *, struct obj *));
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static boolean FDECL(get_valid_stinking_cloud_pos, (int, int));
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@@ -707,23 +706,6 @@ int curse_bless;
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}
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}
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/* randomize the given list of numbers 0 <= i < count */
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static void
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randomize(indices, count)
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int *indices;
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int count;
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{
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int i, iswap, temp;
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for (i = count - 1; i > 0; i--) {
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if ((iswap = rn2(i + 1)) == i)
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continue;
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temp = indices[i];
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indices[i] = indices[iswap];
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indices[iswap] = temp;
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}
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}
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/*
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* Forget some things (e.g. after reading a scroll of amnesia). When called,
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* the following are always forgotten:
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@@ -1380,7 +1380,6 @@ int n; /* number of skills to drain */
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int skill;
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int i;
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int tmpskills[P_NUM_SKILLS];
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int tmpidx = 0;
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(void) memset((genericptr_t) tmpskills, 0, sizeof(tmpskills));
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