Message location for monster throwing or shooting at hero
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@@ -282,6 +282,7 @@ monshoot(struct monst* mtmp, struct obj* otmp, struct obj* mwep)
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}
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gm.m_shot.s = ammo_and_launcher(otmp, mwep) ? TRUE : FALSE;
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Strcpy(trgbuf, mtarg ? some_mon_nam(mtarg) : "");
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set_msg_xy(mtmp->mx, mtmp->my);
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pline("%s %s %s%s%s!", Monnam(mtmp),
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gm.m_shot.s ? "shoots" : "throws", onm,
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mtarg ? " at " : "", trgbuf);
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