genocide failure for already genocided creature

Reported seven years ago:  when class genoicde (blessed scroll)
attempts to genocide something that has already been wiped out
 |All foos are already nonexistent.
should be simplified to
 |Foos are already nonexistent.

I think the redundant "All" was just there to avoid capitalization
handling for the monster species but that's trivial to deal with.
This commit is contained in:
PatR
2021-03-14 15:18:24 -07:00
parent 72b021c871
commit 73efacb2bc
2 changed files with 5 additions and 3 deletions

View File

@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.474 $ $NHDT-Date: 1615759956 2021/03/14 22:12:36 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.475 $ $NHDT-Date: 1615760296 2021/03/14 22:18:16 $
General Fixes and Modified Features
-----------------------------------
@@ -406,6 +406,8 @@ key parsing during options processing was inconsistent between OPTIONS=foo:k
when creating a rolling boulder trap, don't place boulder on a path that
starts on or passes over a pit/spiked pit, hole/trap door,
teleport trap/level teleporter/magic portal
remove superfluous "All" from "All foos are already nonexistent." when blessed
genocide tries to remove something which has already been genocided
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository