vampire genocide could produce unkillable critter

Vampires who were currently shape-shifted into a fog cloud, bat, or wolf
became an unkillable fog could, bat, or wolf if the player genocided
vampires.  When such a creature was killed, the attempt to transform it
back into a vampire failed, but the monster continued to be resurrected
anyway.
This commit is contained in:
PatR
2015-12-12 00:34:16 -08:00
parent 215060219d
commit 757e6f9c4d
2 changed files with 7 additions and 3 deletions

View File

@@ -12,7 +12,10 @@ looking at distant objects while wearing the Eyes of the Overworld made their
message when cursed wand zapped by a monster happens to explode was suppressed
if hero was deaf, even though that message has no audible component
support explicit 'symset:default' and 'symset:Default symbols' in options
Crash during startup if player name set as 'player' in defaults
crash during startup if player name set as 'player' in defaults
any existing vampire shape-shifted into critter (fog cloud, bat, wolf) became
an unkillable critter if vampires were genocided
Platform- and/or Interface-Specific Fixes
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