vampire genocide could produce unkillable critter
Vampires who were currently shape-shifted into a fog cloud, bat, or wolf became an unkillable fog could, bat, or wolf if the player genocided vampires. When such a creature was killed, the attempt to transform it back into a vampire failed, but the monster continued to be resurrected anyway.
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@@ -12,7 +12,10 @@ looking at distant objects while wearing the Eyes of the Overworld made their
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message when cursed wand zapped by a monster happens to explode was suppressed
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if hero was deaf, even though that message has no audible component
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support explicit 'symset:default' and 'symset:Default symbols' in options
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Crash during startup if player name set as 'player' in defaults
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crash during startup if player name set as 'player' in defaults
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any existing vampire shape-shifted into critter (fog cloud, bat, wolf) became
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an unkillable critter if vampires were genocided
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Platform- and/or Interface-Specific Fixes
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