another Qt "issue"
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@@ -57,4 +57,9 @@ intended to be displayed, is displayed (as blank terrain).
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3.6 status conditions (Stone, Slime, Strngl, Deaf, Lev, Fly, Ride)
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have been implemented but need icon artwork (one 40x40 tile for each).
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Qt menus which can execute nethack commands do so by stuffing command
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keystrokes into the input buffer. If player's run-time config file
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has BIND directives after windowtype:Qt (or anywhere if Qt is chosen
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by default), menus aren't updated to use the new key assignments.
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-----
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