fix #H8612 - splashes of venom might stay intact
If a poly'd hero spits venom and it lands at a 'soft' spot such as water, it would remain as an intact venom object. (Venom spat by monsters seems to always be used up regardless of where it lands.)
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.309 $ $NHDT-Date: 1556150377 2019/04/24 23:59:37 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.310 $ $NHDT-Date: 1556201496 2019/04/25 14:11:36 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -419,6 +419,8 @@ if a mimic concealed itself as a corpse, it could pick a monster type which
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message given when shape-shifted vampire cheats death by reverting to its
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original form ignored hallucination when describing old and new forms
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Vlad wasn't set up as a vampshifter properly
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poly'd hero capable of spitting venom would leave intact venom object if it
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reached end of range at a 'soft' location such as water
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1550868876 2019/02/22 20:54:36 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.158 $ */
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1556201496 2019/04/25 14:11:36 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.160 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2013. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1378,7 +1378,10 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
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}
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}
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if (!IS_SOFT(levl[bhitpos.x][bhitpos.y].typ) && breaktest(obj)) {
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if ((!IS_SOFT(levl[bhitpos.x][bhitpos.y].typ) && breaktest(obj))
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/* venom [via #monster to spit while poly'd] fails breaktest()
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but we want to force breakage even when location IS_SOFT() */
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|| obj->oclass == VENOM_CLASS) {
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tmp_at(DISP_FLASH, obj_to_glyph(obj, rn2_on_display_rng));
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tmp_at(bhitpos.x, bhitpos.y);
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delay_output();
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@@ -1899,6 +1902,7 @@ xchar x, y; /* object location (ox, oy may not be right) */
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boolean from_invent; /* thrown or dropped by player; maybe on shop bill */
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{
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boolean in_view = Blind ? FALSE : (from_invent || cansee(x, y));
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if (!breaktest(obj))
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return 0;
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breakmsg(obj, in_view);
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 polyself.c $NHDT-Date: 1550525094 2019/02/18 21:24:54 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.128 $ */
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/* NetHack 3.6 polyself.c $NHDT-Date: 1556201497 2019/04/25 14:11:37 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.131 $ */
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/* Copyright (C) 1987, 1988, 1989 by Ken Arromdee */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1117,7 +1117,7 @@ dospit()
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break;
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default:
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impossible("bad attack type in dospit");
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/* fall through */
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/*FALLTHRU*/
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case AD_ACID:
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otmp = mksobj(ACID_VENOM, TRUE, FALSE);
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break;
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