gi.invalid_obj -> hands_obj

This commit is contained in:
nhmall
2023-11-11 19:49:38 -05:00
parent 47bca92e6c
commit 76d328d86a
15 changed files with 40 additions and 34 deletions

View File

@@ -468,7 +468,6 @@ struct instance_globals_i {
boolean in_mk_themerooms;
/* new */
struct obj invalid_obj;
boolean havestate;
unsigned long magic; /* validate that structure layout is preserved */
@@ -1149,6 +1148,8 @@ struct const_globals {
extern const struct const_globals cg;
extern struct obj hands_obj;
#endif /* DECL_H */

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@@ -2564,7 +2564,7 @@ use_grease(struct obj *obj)
consume_obj_charge(obj, TRUE);
oldglib = (int) (Glib & TIMEOUT);
if (otmp != &gi.invalid_obj) {
if (otmp != &hands_obj) {
You("cover %s with a thick layer of grease.", yname(otmp));
otmp->greased = 1;
if (obj->cursed && !nohands(gy.youmonst.data)) {

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@@ -440,7 +440,6 @@ const struct instance_globals_i g_init_i = {
UNDEFINED_PTR, /* id_map */
/* sp_lev.c */
FALSE, /* in_mk_themerooms */
DUMMY, /* invalid_obj */
TRUE, /* havestate*/
IVMAGIC /* i_magic to validate that structure layout has been preserved */
@@ -1059,6 +1058,8 @@ decl_globals_init(void)
gu.urace = urace_init_data;
}
/* fields in 'hands_obj' don't matter, just its distinct address */
struct obj hands_obj = DUMMY;
/* gcc 12.2's static analyzer thinks that some fields of gc.context.victual
are uninitialized when compiling 'bite(eat.c)' but that's impossible;

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@@ -2719,8 +2719,8 @@ doeat(void)
}
}
/* from floorfood(), &gi.invalid_obj means iron bars at current spot */
if (otmp == &gi.invalid_obj) {
/* from floorfood(), &hands_obj means iron bars at current spot */
if (otmp == &hands_obj) {
/* hero in metallivore form is eating [diggable] iron bars
at current location so skip the other assorted checks;
operates as if digging rather than via the eat occupation */
@@ -3507,7 +3507,7 @@ floorfood(
c = yn_function(qbuf, ynqchars, 'n', TRUE);
}
if (c == 'y')
return &gi.invalid_obj;
return &hands_obj;
else if (c == 'q')
return (struct obj *) 0;
++getobj_else;

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@@ -532,7 +532,7 @@ doengrave(void)
if (!otmp) /* otmp == cg.zeroobj if fingers */
return ECMD_CANCEL;
if (otmp == &gi.invalid_obj) {
if (otmp == &hands_obj) {
Strcat(strcpy(fbuf, "your "), body_part(FINGERTIP));
writer = fbuf;
} else {
@@ -563,7 +563,7 @@ doengrave(void)
return ECMD_OK;
}
if (IS_GRAVE(levl[u.ux][u.uy].typ)) {
if (otmp == &gi.invalid_obj) { /* using only finger */
if (otmp == &hands_obj) { /* using only finger */
You("would only make a small smudge on the %s.",
surface(u.ux, u.uy));
return ECMD_OK;
@@ -1024,7 +1024,7 @@ doengrave(void)
}
/* Tell adventurer what is going on */
if (otmp != &gi.invalid_obj)
if (otmp != &hands_obj)
You("%s the %s with %s.", everb, eloc, doname(otmp));
else
You("%s the %s with your %s.", everb, eloc, body_part(FINGERTIP));
@@ -1131,7 +1131,7 @@ engrave(void)
}
/* Stylus might have been taken out of inventory and destroyed somehow.
* Not safe to dereference stylus until after this. */
if (gc.context.engraving.stylus == &gi.invalid_obj) { /* bare finger */
if (gc.context.engraving.stylus == &hands_obj) { /* bare finger */
stylus = (struct obj *) 0;
} else {
for (stylus = gi.invent; stylus; stylus = stylus->nobj) {

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@@ -3880,7 +3880,7 @@ fopen_wizkit_file(void)
static void
wizkit_addinv(struct obj *obj)
{
if (!obj || obj == &gi.invalid_obj)
if (!obj || obj == &hands_obj)
return;
/* subset of starting inventory pre-ID */
@@ -3912,7 +3912,7 @@ proc_wizkit_line(char *buf)
otmp = readobjnam(buf, (struct obj *) 0);
if (otmp) {
if (otmp != &gi.invalid_obj)
if (otmp != &hands_obj)
wizkit_addinv(otmp);
} else {
/* .60 limits output line width to 79 chars */

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@@ -391,7 +391,7 @@ void
dipfountain(struct obj *obj)
{
int er = ER_NOTHING;
boolean is_hands = (obj == &gi.invalid_obj);
boolean is_hands = (obj == &hands_obj);
if (Levitation) {
floating_above("fountain");
@@ -705,7 +705,7 @@ dipsink(struct obj *obj)
{
boolean try_call = FALSE,
not_looted_yet = (levl[u.ux][u.uy].looted & S_LRING) == 0,
is_hands = (obj == &gi.invalid_obj || (uarmg && obj == uarmg));
is_hands = (obj == &hands_obj || (uarmg && obj == uarmg));
if (!rn2(not_looted_yet ? 25 : 15)) {
/* can't rely on using sink for unlimited scroll blanking; however,

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@@ -1527,13 +1527,13 @@ any_obj_ok(struct obj *obj)
* getobj returns:
* struct obj *xxx: object to do something with.
* (struct obj *) 0 error return: no object.
* &gi.invalid_obj explicitly no object (as in w-).
* &hands_obj explicitly no object (as in w-).
* The obj_ok callback should not have side effects (apart from
* abnormal-behavior things like impossible calls); it can be called multiple
* times on the same object during the execution of this function.
* Callbacks' argument is either a valid object pointer or a null pointer,
* which represents the validity of doing that action on HANDS_SYM. getobj
* won't call it with &gi.invalid_obj, so its behavior can be undefined in that
* won't call it with &hands_obj, so its behavior can be undefined in that
* case.
*/
struct obj *
@@ -1579,7 +1579,7 @@ getobj(
/* check whether the hands/self choice is suitable */
v = (*obj_ok)((struct obj *) 0);
if (v == GETOBJ_SUGGEST || v == GETOBJ_DOWNPLAY)
otmp = &gi.invalid_obj;
otmp = &hands_obj;
} else {
/* there could be more than one match if key is '#';
take first one which passes the obj_ok callback */
@@ -1742,7 +1742,7 @@ getobj(
if (ilet == HANDS_SYM) { /* '-' */
if (!allownone)
mime_action(word);
return (allownone ? &gi.invalid_obj : (struct obj *) 0);
return (allownone ? &hands_obj : (struct obj *) 0);
}
redo_menu:
/* since gold is now kept in inventory, we need to do processing for
@@ -1778,7 +1778,7 @@ getobj(
continue;
}
if (ilet == HANDS_SYM)
return &gi.invalid_obj;
return &hands_obj;
if (ilet == '\033') {
if (flags.verbose)
pline1(Never_mind);

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@@ -2631,6 +2631,10 @@ dealloc_obj(struct obj *obj)
panic("dealloc_obj with nobj");
if (obj->cobj)
panic("dealloc_obj with cobj");
if (obj == &hands_obj) {
impossible("dealloc_obj with hands_obj");
return;
}
/* free up any timers attached to the object */
if (obj->timed)

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@@ -2886,7 +2886,7 @@ munslime(struct monst *mon, boolean by_you)
}
}
if (t && t->ttyp == FIRE_TRAP)
return muse_unslime(mon, &gi.invalid_obj, t, by_you);
return muse_unslime(mon, &hands_obj, t, by_you);
} /* MUSE */

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@@ -3266,7 +3266,7 @@ wizterrainwish(struct _readobjnam_data *d)
(trap != MAGIC_PORTAL) ? "" : " to nowhere");
} else
pline("Creation of %s failed.", an(tname));
return &gi.invalid_obj;
return &hands_obj;
}
/* furniture and terrain (use at your own risk; can clobber stairs
@@ -3540,7 +3540,7 @@ wizterrainwish(struct _readobjnam_data *d)
}
if (madeterrain || badterrain) {
/* cast 'const' away; caller won't modify this */
return &gi.invalid_obj;
return &hands_obj;
}
return (struct obj *) 0;
@@ -4495,7 +4495,7 @@ readobjnam_postparse3(struct _readobjnam_data *d)
* Return something wished for. Specifying a null pointer for
* the user request string results in a random object. Otherwise,
* if asking explicitly for "nothing" (or "nil") return no_wish;
* if not an object return &gi.invalid_obj; if an error (no matching object),
* if not an object return &hands_obj; if an error (no matching object),
* return null.
*/
struct obj *
@@ -4960,7 +4960,7 @@ readobjnam(char *bp, struct obj *no_wish)
|| (d.otmp->oartifact && rn2(nartifact_exist()) > 1)) && !wizard) {
artifact_exists(d.otmp, safe_oname(d.otmp), FALSE, ONAME_NO_FLAGS);
obfree(d.otmp, (struct obj *) 0);
d.otmp = &gi.invalid_obj;
d.otmp = &hands_obj;
pline("For a moment, you feel %s in your %s, but it disappears!",
something, makeplural(body_part(HAND)));
return d.otmp;

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@@ -2246,7 +2246,7 @@ dodip(void)
if (inaccessible_equipment(obj, "dip", FALSE))
return ECMD_OK;
is_hands = (obj == &gi.invalid_obj);
is_hands = (obj == &hands_obj);
shortestname = (is_hands || is_plural(obj) || pair_of(obj)) ? "them"
: "it";
drink_ok_extra = 0;
@@ -2381,7 +2381,7 @@ potion_dip(struct obj *obj, struct obj *potion)
pline("That is a potion bottle, not a Klein bottle!");
return ECMD_OK;
}
if (obj == &gi.invalid_obj) {
if (obj == &hands_obj) {
You("can't fit your %s into the mouth of the bottle!",
body_part(HAND));
return ECMD_OK;

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@@ -509,7 +509,7 @@ select_rwep(struct monst *mtmp)
char mlet = mtmp->data->mlet;
gp.propellor = &gi.invalid_obj;
gp.propellor = &hands_obj;
Oselect(EGG); /* cockatrice egg */
if (mlet == S_KOP) /* pies are first choice for Kops */
Oselect(CREAM_PIE);
@@ -568,7 +568,7 @@ select_rwep(struct monst *mtmp)
}
/* KMH -- This belongs here so darts will work */
gp.propellor = &gi.invalid_obj;
gp.propellor = &hands_obj;
prop = objects[rwep[i]].oc_skill;
if (prop < 0) {
@@ -593,7 +593,7 @@ select_rwep(struct monst *mtmp)
gp.propellor = 0;
}
/* propellor = obj, propellor to use
* propellor = &gi.invalid_obj, doesn't need a propellor
* propellor = &hands_obj, doesn't need a propellor
* propellor = 0, needed one and didn't have one
*/
if (gp.propellor != 0) {
@@ -788,7 +788,7 @@ mon_wield_item(struct monst *mon)
mon_nam(mon));
return 0;
}
if (obj && obj != &gi.invalid_obj) {
if (obj && obj != &hands_obj) {
struct obj *mw_tmp = MON_WEP(mon);
if (mw_tmp && mw_tmp->otyp == obj->otyp) {

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@@ -384,7 +384,7 @@ dowield(void)
}
/* Handle no object, or object in other slot */
if (wep == &gi.invalid_obj) {
if (wep == &hands_obj) {
wep = (struct obj *) 0;
} else if (wep == uswapwep) {
return doswapweapon();
@@ -516,7 +516,7 @@ doquiver_core(const char *verb) /* "ready" or "fire" */
if (!newquiver) {
/* Cancelled */
return ECMD_CANCEL;
} else if (newquiver == &gi.invalid_obj) { /* no object */
} else if (newquiver == &hands_obj) { /* no object */
/* Explicitly nothing */
if (uquiver) {
You("now have no ammunition readied.");

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@@ -5981,7 +5981,7 @@ makewish(void)
}
/*
* Note: if they wished for and got a non-object successfully,
* otmp == &gi.invalid_obj. That includes an artifact which has been
* otmp == &hands_obj. That includes an artifact which has been
* denied. Wishing for "nothing" requires a separate value to remain
* distinct.
*/
@@ -6000,7 +6000,7 @@ makewish(void)
to retain wishless conduct */
livelog_printf(LL_WISH, "declined to make a wish");
return;
} else if (otmp == &gi.invalid_obj) {
} else if (otmp == &hands_obj) {
/* wizard mode terrain wish: skip livelogging, etc */
return;
}