gi.invalid_obj -> hands_obj
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@@ -532,7 +532,7 @@ doengrave(void)
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if (!otmp) /* otmp == cg.zeroobj if fingers */
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return ECMD_CANCEL;
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if (otmp == &gi.invalid_obj) {
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if (otmp == &hands_obj) {
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Strcat(strcpy(fbuf, "your "), body_part(FINGERTIP));
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writer = fbuf;
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} else {
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@@ -563,7 +563,7 @@ doengrave(void)
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return ECMD_OK;
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}
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if (IS_GRAVE(levl[u.ux][u.uy].typ)) {
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if (otmp == &gi.invalid_obj) { /* using only finger */
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if (otmp == &hands_obj) { /* using only finger */
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You("would only make a small smudge on the %s.",
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surface(u.ux, u.uy));
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return ECMD_OK;
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@@ -1024,7 +1024,7 @@ doengrave(void)
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}
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/* Tell adventurer what is going on */
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if (otmp != &gi.invalid_obj)
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if (otmp != &hands_obj)
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You("%s the %s with %s.", everb, eloc, doname(otmp));
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else
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You("%s the %s with your %s.", everb, eloc, body_part(FINGERTIP));
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@@ -1131,7 +1131,7 @@ engrave(void)
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}
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/* Stylus might have been taken out of inventory and destroyed somehow.
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* Not safe to dereference stylus until after this. */
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if (gc.context.engraving.stylus == &gi.invalid_obj) { /* bare finger */
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if (gc.context.engraving.stylus == &hands_obj) { /* bare finger */
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stylus = (struct obj *) 0;
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} else {
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for (stylus = gi.invent; stylus; stylus = stylus->nobj) {
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