gi.invalid_obj -> hands_obj
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@@ -2631,6 +2631,10 @@ dealloc_obj(struct obj *obj)
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panic("dealloc_obj with nobj");
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if (obj->cobj)
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panic("dealloc_obj with cobj");
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if (obj == &hands_obj) {
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impossible("dealloc_obj with hands_obj");
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return;
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}
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/* free up any timers attached to the object */
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if (obj->timed)
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