gi.invalid_obj -> hands_obj
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@@ -2886,7 +2886,7 @@ munslime(struct monst *mon, boolean by_you)
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}
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}
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if (t && t->ttyp == FIRE_TRAP)
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return muse_unslime(mon, &gi.invalid_obj, t, by_you);
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return muse_unslime(mon, &hands_obj, t, by_you);
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} /* MUSE */
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