gi.invalid_obj -> hands_obj
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@@ -509,7 +509,7 @@ select_rwep(struct monst *mtmp)
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char mlet = mtmp->data->mlet;
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gp.propellor = &gi.invalid_obj;
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gp.propellor = &hands_obj;
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Oselect(EGG); /* cockatrice egg */
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if (mlet == S_KOP) /* pies are first choice for Kops */
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Oselect(CREAM_PIE);
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@@ -568,7 +568,7 @@ select_rwep(struct monst *mtmp)
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}
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/* KMH -- This belongs here so darts will work */
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gp.propellor = &gi.invalid_obj;
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gp.propellor = &hands_obj;
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prop = objects[rwep[i]].oc_skill;
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if (prop < 0) {
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@@ -593,7 +593,7 @@ select_rwep(struct monst *mtmp)
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gp.propellor = 0;
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}
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/* propellor = obj, propellor to use
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* propellor = &gi.invalid_obj, doesn't need a propellor
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* propellor = &hands_obj, doesn't need a propellor
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* propellor = 0, needed one and didn't have one
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*/
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if (gp.propellor != 0) {
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@@ -788,7 +788,7 @@ mon_wield_item(struct monst *mon)
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mon_nam(mon));
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return 0;
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}
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if (obj && obj != &gi.invalid_obj) {
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if (obj && obj != &hands_obj) {
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struct obj *mw_tmp = MON_WEP(mon);
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if (mw_tmp && mw_tmp->otyp == obj->otyp) {
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