slippery fingers

When the hero has the Glib condition, ^X reports "you have slippery
fingers" or "you have slippery gloves" but self-probing (either wand
or stethoscope aimed at self) was reporting "you have slippery hands."
Change self-probing to match enlightenment for this.
This commit is contained in:
PatR
2022-01-20 16:31:34 -08:00
parent fc76beaf1d
commit 76df2ffcf5
2 changed files with 3 additions and 1 deletions

View File

@@ -751,6 +751,8 @@ change movement keys and some special keys into extended commands
"WHAMMM!!!" feedback when kicking a door suggests noise so if hero is deaf an
alternate message should be given
fix typo in message shown when hero sees a monster's wet towel become drier
for hero with slippery fingers, enlightenment reports "slippery fingers" or
"slippery gloves" but self-probing described it as "slippery hands"
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository

View File

@@ -2928,7 +2928,7 @@ ustatusline(void)
Sprintf(eos(info), ", injured %s", what);
}
if (Glib)
Sprintf(eos(info), ", slippery %s", makeplural(body_part(HAND)));
Sprintf(eos(info), ", slippery %s", fingers_or_gloves(TRUE));
if (u.utrap)
Strcat(info, ", trapped");
if (Fast)