Rename omit_buc option to implicit_uncursed
... so the name is less cryptic.
This commit is contained in:
+1
-1
@@ -17,6 +17,7 @@ fixinv try to retain the same letter for the same object [TRUE]
|
|||||||
help print all available info when using the / command [TRUE]
|
help print all available info when using the / command [TRUE]
|
||||||
IBMgraphics use IBM extended characters for the dungeon [FALSE]
|
IBMgraphics use IBM extended characters for the dungeon [FALSE]
|
||||||
ignintr ignore interrupt signal, including breaks [FALSE]
|
ignintr ignore interrupt signal, including breaks [FALSE]
|
||||||
|
implicit_uncursed omit "uncursed" from inventory, if possible [TRUE]
|
||||||
legacy print introductory message [TRUE]
|
legacy print introductory message [TRUE]
|
||||||
lit_corridor show a dark corridor as lit if in sight [FALSE]
|
lit_corridor show a dark corridor as lit if in sight [FALSE]
|
||||||
lootabc use a/b/c rather than o/i/b when looting [FALSE]
|
lootabc use a/b/c rather than o/i/b when looting [FALSE]
|
||||||
@@ -24,7 +25,6 @@ mail enable the mail daemon [TRUE]
|
|||||||
null allow nulls to be sent to your terminal [TRUE]
|
null allow nulls to be sent to your terminal [TRUE]
|
||||||
try turning this option off (forcing NetHack to use its own
|
try turning this option off (forcing NetHack to use its own
|
||||||
delay code) if moving objects seem to teleport across rooms
|
delay code) if moving objects seem to teleport across rooms
|
||||||
omit_buc omit "uncursed" from inventory, if possible [TRUE]
|
|
||||||
perm_invent keep inventory in a permanent window [FALSE]
|
perm_invent keep inventory in a permanent window [FALSE]
|
||||||
pickup_thrown override pickup_types for thrown objects [TRUE]
|
pickup_thrown override pickup_types for thrown objects [TRUE]
|
||||||
pushweapon when wielding a new weapon, put your previously
|
pushweapon when wielding a new weapon, put your previously
|
||||||
|
|||||||
+2
-2
@@ -2051,6 +2051,8 @@ Name your starting horse (ex. ``horsename:Trigger'').
|
|||||||
Cannot be set with the `O' command.
|
Cannot be set with the `O' command.
|
||||||
.lp ignintr
|
.lp ignintr
|
||||||
Ignore interrupt signals, including breaks (default off).
|
Ignore interrupt signals, including breaks (default off).
|
||||||
|
.lp implicit_uncursed
|
||||||
|
Omit "uncursed" from inventory lists, if possible (default on).
|
||||||
.lp legacy
|
.lp legacy
|
||||||
Display an introductory message when starting the game (default on).
|
Display an introductory message when starting the game (default on).
|
||||||
.lp lit_corridor
|
.lp lit_corridor
|
||||||
@@ -2196,8 +2198,6 @@ location of the `y' and `z' keys swapped.)
|
|||||||
When moving by numbers, to enter a count prefix for those commands
|
When moving by numbers, to enter a count prefix for those commands
|
||||||
which accept one (such as ``12s'' to search twelve times), precede it
|
which accept one (such as ``12s'' to search twelve times), precede it
|
||||||
with the letter `n' (``n12s'').
|
with the letter `n' (``n12s'').
|
||||||
.lp omit_buc
|
|
||||||
Omit "uncursed" from inventory lists, if possible (default on).
|
|
||||||
.lp packorder
|
.lp packorder
|
||||||
Specify the order to list object types in (default ``")[%?+!=/(*`0_'').
|
Specify the order to list object types in (default ``")[%?+!=/(*`0_'').
|
||||||
The value of this option should be a string containing the
|
The value of this option should be a string containing the
|
||||||
|
|||||||
+3
-3
@@ -2478,6 +2478,9 @@ Cannot be set with the `{\tt O}' command.
|
|||||||
\item[\ib{ignintr}]
|
\item[\ib{ignintr}]
|
||||||
Ignore interrupt signals, including breaks (default off).
|
Ignore interrupt signals, including breaks (default off).
|
||||||
%.lp
|
%.lp
|
||||||
|
\item[\ib{implicit\_uncursed}]
|
||||||
|
Omit ``uncursed'' from inventory lists, if possible (default on).
|
||||||
|
%.lp
|
||||||
\item[\ib{legacy}]
|
\item[\ib{legacy}]
|
||||||
Display an introductory message when starting the game (default on).
|
Display an introductory message when starting the game (default on).
|
||||||
%.lp
|
%.lp
|
||||||
@@ -2641,9 +2644,6 @@ When moving by numbers, to enter a count prefix for those commands
|
|||||||
which accept one (such as ``{\tt 12s}'' to search twelve times), precede it
|
which accept one (such as ``{\tt 12s}'' to search twelve times), precede it
|
||||||
with the letter `{\tt n}' (``{\tt n12s}'').
|
with the letter `{\tt n}' (``{\tt n12s}'').
|
||||||
%.lp
|
%.lp
|
||||||
\item[\ib{omit\_buc}]
|
|
||||||
Omit ``uncursed'' from inventory lists, if possible (default on).
|
|
||||||
%.lp
|
|
||||||
\item[\ib{packorder}]
|
\item[\ib{packorder}]
|
||||||
Specify the order to list object types in (default
|
Specify the order to list object types in (default
|
||||||
``\verb&")[%?+!=/(*`0_&''). The value of this option should be a string
|
``\verb&")[%?+!=/(*`0_&''). The value of this option should be a string
|
||||||
|
|||||||
+1
-1
@@ -194,7 +194,7 @@ struct instance_flags {
|
|||||||
boolean deferred_X; /* deferred entry into explore mode */
|
boolean deferred_X; /* deferred entry into explore mode */
|
||||||
boolean num_pad; /* use numbers for movement commands */
|
boolean num_pad; /* use numbers for movement commands */
|
||||||
boolean news; /* print news */
|
boolean news; /* print news */
|
||||||
boolean omit_buc; /* omit "uncursed" status in inventory lists */
|
boolean implicit_uncursed; /* maybe omit "uncursed" status in inventory */
|
||||||
boolean mention_walls; /* give feedback when bumping walls */
|
boolean mention_walls; /* give feedback when bumping walls */
|
||||||
boolean menu_tab_sep; /* Use tabs to separate option menu fields */
|
boolean menu_tab_sep; /* Use tabs to separate option menu fields */
|
||||||
boolean menu_head_objsym; /* Show obj symbol in menu headings */
|
boolean menu_head_objsym; /* Show obj symbol in menu headings */
|
||||||
|
|||||||
+1
-1
@@ -778,7 +778,7 @@ register struct obj *obj;
|
|||||||
Strcat(prefix, "cursed ");
|
Strcat(prefix, "cursed ");
|
||||||
else if (obj->blessed)
|
else if (obj->blessed)
|
||||||
Strcat(prefix, "blessed ");
|
Strcat(prefix, "blessed ");
|
||||||
else if (!iflags.omit_buc
|
else if (!iflags.implicit_uncursed
|
||||||
/* For most items with charges or +/-, if you know how many
|
/* For most items with charges or +/-, if you know how many
|
||||||
* charges are left or what the +/- is, then you must have
|
* charges are left or what the +/- is, then you must have
|
||||||
* totally identified the item, so "uncursed" is unneccesary,
|
* totally identified the item, so "uncursed" is unneccesary,
|
||||||
|
|||||||
+1
-1
@@ -132,6 +132,7 @@ static struct Bool_Opt {
|
|||||||
#else
|
#else
|
||||||
{ "ignintr", (boolean *) 0, FALSE, SET_IN_FILE },
|
{ "ignintr", (boolean *) 0, FALSE, SET_IN_FILE },
|
||||||
#endif
|
#endif
|
||||||
|
{ "implicit_uncursed", &iflags.implicit_uncursed, TRUE, SET_IN_GAME },
|
||||||
{ "large_font", &iflags.obsolete, FALSE, SET_IN_FILE }, /* OBSOLETE */
|
{ "large_font", &iflags.obsolete, FALSE, SET_IN_FILE }, /* OBSOLETE */
|
||||||
{ "legacy", &flags.legacy, TRUE, DISP_IN_GAME },
|
{ "legacy", &flags.legacy, TRUE, DISP_IN_GAME },
|
||||||
{ "lit_corridor", &flags.lit_corridor, FALSE, SET_IN_GAME },
|
{ "lit_corridor", &flags.lit_corridor, FALSE, SET_IN_GAME },
|
||||||
@@ -154,7 +155,6 @@ static struct Bool_Opt {
|
|||||||
#endif
|
#endif
|
||||||
{ "nudist", &u.uroleplay.nudist, FALSE, DISP_IN_GAME },
|
{ "nudist", &u.uroleplay.nudist, FALSE, DISP_IN_GAME },
|
||||||
{ "null", &flags.null, TRUE, SET_IN_GAME },
|
{ "null", &flags.null, TRUE, SET_IN_GAME },
|
||||||
{ "omit_buc", &iflags.omit_buc, TRUE, SET_IN_GAME },
|
|
||||||
#if defined(SYSFLAGS) && defined(MAC)
|
#if defined(SYSFLAGS) && defined(MAC)
|
||||||
{ "page_wait", &sysflags.page_wait, TRUE, SET_IN_GAME },
|
{ "page_wait", &sysflags.page_wait, TRUE, SET_IN_GAME },
|
||||||
#else
|
#else
|
||||||
|
|||||||
Reference in New Issue
Block a user