B20008 - seeing pet move
The cansee() checks are not really correct for seeing your pet move. Changed them to a pair of canseemon() checks, one before the move, one after. I can see an argument for canspotmon(), but decided to keep it based on sight. If your pet is unseen in both locations, you won't get any messages, which I think is more correct. If you do get the message, use noit_Monnam to ensure no more "it" message.
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@@ -6,6 +6,7 @@ setmangry should not be called when a monster enters a bones region
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typos fixed in data.base
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bad capitalization of msg when charging for something that catches light
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missing opthelp for use_inverse
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Never say "It moves only reluctantly"
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Platform- and/or Interface-Specific Fixes
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