monster sanity checking

Add some more checks for monsters when the sanity_check option
is enabled.
This commit is contained in:
PatR
2016-03-14 15:42:03 -07:00
parent 1a886241ae
commit 77fe8db320
2 changed files with 60 additions and 17 deletions

View File

@@ -13,7 +13,8 @@
STATIC_VAR boolean vamp_rise_msg;
STATIC_DCL void FDECL(sanity_check_single_mon, (struct monst *, const char *));
STATIC_DCL void FDECL(sanity_check_single_mon, (struct monst *, BOOLEAN_P,
const char *));
STATIC_DCL boolean FDECL(restrap, (struct monst *));
STATIC_DCL long FDECL(mm_aggression, (struct monst *, struct monst *));
STATIC_DCL long FDECL(mm_displacement, (struct monst *, struct monst *));
@@ -41,35 +42,75 @@ const char *warnings[] = {
void
sanity_check_single_mon(mtmp, msg)
sanity_check_single_mon(mtmp, chk_geno, msg)
struct monst *mtmp;
boolean chk_geno;
const char *msg;
{
if (DEADMONSTER(mtmp))
return;
if (mtmp->data < &mons[LOW_PM] || mtmp->data >= &mons[NUMMONS])
impossible("illegal mon data (%s)", msg);
if (mtmp->data < &mons[LOW_PM] || mtmp->data >= &mons[NUMMONS]) {
impossible("illegal mon data %s; mnum=%d (%s)",
fmt_ptr((genericptr_t) mtmp->data), mtmp->mnum, msg);
} else {
int mndx = monsndx(mtmp->data);
if (mtmp->mnum != mndx) {
impossible("monster mnum=%d, monsndx=%d (%s)",
mtmp->mnum, mndx, msg);
mtmp->mnum = mndx;
}
if (chk_geno && (mvitals[mndx].mvflags & G_GENOD) != 0)
impossible("genocided %s in play (%s)", mons[mndx].mname, msg);
}
if (mtmp->isshk && !has_eshk(mtmp))
impossible("shk without eshk (%s)", msg);
if (mtmp->ispriest && !has_epri(mtmp))
impossible("priest without epri (%s)", msg);
if (mtmp->isgd && !has_egd(mtmp))
impossible("guard without egd (%s)", msg);
if (mtmp->isminion && !has_emin(mtmp))
impossible("minion without emin (%s)", msg);
/* guardian angel on astral level is tame but has emin rather than edog */
if (mtmp->mtame && !has_edog(mtmp) && !mtmp->isminion)
impossible("pet without edog (%s)", msg);
}
void
mon_sanity_check()
{
int x,y;
struct monst *mtmp = fmon;
int x, y;
struct monst *mtmp, *m;
while (mtmp) {
sanity_check_single_mon(mtmp, "fmon");
mtmp = mtmp->nmon;
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
sanity_check_single_mon(mtmp, TRUE, "fmon");
x = mtmp->mx, y = mtmp->my;
if (!isok(x, y) || (x == 0 && !mtmp->isgd))
impossible("mon (%s) claims to be at <%d,%d>?",
fmt_ptr((genericptr_t) mtmp), x, y);
else if (level.monsters[x][y] != mtmp)
impossible("mon (%s) at <%d,%d> is not there!",
fmt_ptr((genericptr_t) mtmp), x, y);
}
for (x = 0; x < COLNO; x++)
for (y = 0; y < ROWNO; y++)
if ((mtmp = m_at(x,y)) != 0)
sanity_check_single_mon(mtmp, "m_at");
if ((mtmp = level.monsters[x][y]) != 0) {
for (m = fmon; m; m = m->nmon)
if (m == mtmp)
break;
if (!m)
impossible("map mon (%s) at <%d,%d> not in fmon list!",
fmt_ptr((genericptr_t) mtmp), x, y);
else if ((mtmp->mx != x || mtmp->my != y)
&& mtmp->data != &mons[PM_LONG_WORM])
impossible("map mon (%s) at <%d,%d> is found at <%d,%d>?",
fmt_ptr((genericptr_t) mtmp),
mtmp->mx, mtmp->my, x, y);
}
mtmp = migrating_mons;
while (mtmp) {
sanity_check_single_mon(mtmp, "migr");
mtmp = mtmp->nmon;
for (mtmp = migrating_mons; mtmp; mtmp = mtmp->nmon) {
sanity_check_single_mon(mtmp, FALSE, "migr");
}
}

View File

@@ -3,8 +3,9 @@
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
/* These routines provide basic data for any type of monster. */
/*
* These routines provide basic data for any type of monster.
*/
/* set up an individual monster's base type (initial creation, shapechange) */
void
@@ -16,6 +17,7 @@ int flag;
int new_speed, old_speed = mon->data ? mon->data->mmove : 0;
mon->data = ptr;
mon->mnum = (short) monsndx(ptr);
if (flag == -1)
return; /* "don't care" */