Addressing bug with the use of static dieroll in uhitm.c.
This commit is contained in:
committed by
Pasi Kallinen
parent
d51f74a507
commit
78756c9bd6
@@ -2459,7 +2459,7 @@ E void FDECL(check_caitiff, (struct monst *));
|
||||
E int FDECL(find_roll_to_hit,
|
||||
(struct monst *, UCHAR_P, struct obj *, int *, int *));
|
||||
E boolean FDECL(attack, (struct monst *));
|
||||
E boolean FDECL(hmon, (struct monst *, struct obj *, int));
|
||||
E boolean FDECL(hmon, (struct monst *, struct obj *, int, int));
|
||||
E int FDECL(damageum, (struct monst *, struct attack *));
|
||||
E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
|
||||
E int FDECL(passive, (struct monst *, BOOLEAN_P, int, UCHAR_P, BOOLEAN_P));
|
||||
|
||||
@@ -610,11 +610,13 @@ drag:
|
||||
You("are jerked back by the iron ball!");
|
||||
if ((victim = m_at(uchain->ox, uchain->oy)) != 0) {
|
||||
int tmp;
|
||||
int dieroll = rnd(20);
|
||||
|
||||
tmp = -2 + Luck + find_mac(victim);
|
||||
tmp += omon_adj(victim, uball, TRUE);
|
||||
if (tmp >= rnd(20))
|
||||
(void) hmon(victim, uball, HMON_DRAGGED);
|
||||
|
||||
if (tmp >= dieroll)
|
||||
(void) hmon(victim, uball, HMON_DRAGGED, dieroll);
|
||||
else
|
||||
miss(xname(uball), victim);
|
||||
|
||||
|
||||
3
src/do.c
3
src/do.c
@@ -158,7 +158,8 @@ const char *verb;
|
||||
(mtmp) ? "" : " with you");
|
||||
if (mtmp) {
|
||||
if (!passes_walls(mtmp->data) && !throws_rocks(mtmp->data)) {
|
||||
if (hmon(mtmp, obj, TRUE) && !is_whirly(mtmp->data))
|
||||
int dieroll = rnd(20);
|
||||
if (hmon(mtmp, obj, TRUE, dieroll) && !is_whirly(mtmp->data))
|
||||
return FALSE; /* still alive */
|
||||
}
|
||||
mtmp->mtrapped = 0;
|
||||
|
||||
@@ -1386,6 +1386,7 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
|
||||
register int disttmp; /* distance modifier */
|
||||
int otyp = obj->otyp, hmode;
|
||||
boolean guaranteed_hit = (u.uswallow && mon == u.ustuck);
|
||||
int dieroll;
|
||||
|
||||
hmode = (obj == uwep) ? HMON_APPLIED
|
||||
: (obj == kickedobj) ? HMON_KICKED
|
||||
@@ -1493,6 +1494,8 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
|
||||
return 0;
|
||||
}
|
||||
|
||||
dieroll = rnd(20);
|
||||
|
||||
if (obj->oclass == WEAPON_CLASS || is_weptool(obj)
|
||||
|| obj->oclass == GEM_CLASS) {
|
||||
if (hmode == HMON_KICKED) {
|
||||
@@ -1533,13 +1536,13 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
|
||||
tmp += weapon_hit_bonus(obj);
|
||||
}
|
||||
|
||||
if (tmp >= rnd(20)) {
|
||||
if (tmp >= dieroll) {
|
||||
boolean wasthrown = (thrownobj != 0);
|
||||
|
||||
/* attack hits mon */
|
||||
if (hmode == HMON_APPLIED)
|
||||
u.uconduct.weaphit++;
|
||||
if (hmon(mon, obj, hmode)) { /* mon still alive */
|
||||
if (hmon(mon, obj, hmode, dieroll)) { /* mon still alive */
|
||||
cutworm(mon, bhitpos.x, bhitpos.y, obj);
|
||||
}
|
||||
exercise(A_DEX, TRUE);
|
||||
@@ -1585,11 +1588,11 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
|
||||
|
||||
} else if (otyp == HEAVY_IRON_BALL) {
|
||||
exercise(A_STR, TRUE);
|
||||
if (tmp >= rnd(20)) {
|
||||
if (tmp >= dieroll) {
|
||||
int was_swallowed = guaranteed_hit;
|
||||
|
||||
exercise(A_DEX, TRUE);
|
||||
if (!hmon(mon, obj, hmode)) { /* mon killed */
|
||||
if (!hmon(mon, obj, hmode, dieroll)) { /* mon killed */
|
||||
if (was_swallowed && !u.uswallow && obj == uball)
|
||||
return 1; /* already did placebc() */
|
||||
}
|
||||
@@ -1599,9 +1602,9 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
|
||||
|
||||
} else if (otyp == BOULDER) {
|
||||
exercise(A_STR, TRUE);
|
||||
if (tmp >= rnd(20)) {
|
||||
if (tmp >= dieroll) {
|
||||
exercise(A_DEX, TRUE);
|
||||
(void) hmon(mon, obj, hmode);
|
||||
(void) hmon(mon, obj, hmode, dieroll);
|
||||
} else {
|
||||
tmiss(obj, mon, TRUE);
|
||||
}
|
||||
@@ -1609,7 +1612,7 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
|
||||
} else if ((otyp == EGG || otyp == CREAM_PIE || otyp == BLINDING_VENOM
|
||||
|| otyp == ACID_VENOM)
|
||||
&& (guaranteed_hit || ACURR(A_DEX) > rnd(25))) {
|
||||
(void) hmon(mon, obj, hmode);
|
||||
(void) hmon(mon, obj, hmode, dieroll);
|
||||
return 1; /* hmon used it up */
|
||||
|
||||
} else if (obj->oclass == POTION_CLASS
|
||||
|
||||
42
src/uhitm.c
42
src/uhitm.c
@@ -5,11 +5,12 @@
|
||||
#include "hack.h"
|
||||
|
||||
STATIC_DCL boolean FDECL(known_hitum, (struct monst *, struct obj *, int *,
|
||||
int, int, struct attack *));
|
||||
int, int, struct attack *, int));
|
||||
STATIC_DCL boolean FDECL(theft_petrifies, (struct obj *));
|
||||
STATIC_DCL void FDECL(steal_it, (struct monst *, struct attack *));
|
||||
STATIC_DCL boolean FDECL(hitum, (struct monst *, struct attack *));
|
||||
STATIC_DCL boolean FDECL(hmon_hitmon, (struct monst *, struct obj *, int));
|
||||
STATIC_DCL boolean FDECL(hmon_hitmon, (struct monst *, struct obj *, int,
|
||||
int));
|
||||
STATIC_DCL int FDECL(joust, (struct monst *, struct obj *));
|
||||
STATIC_DCL void NDECL(demonpet);
|
||||
STATIC_DCL boolean FDECL(m_slips_free, (struct monst * mtmp,
|
||||
@@ -23,8 +24,7 @@ STATIC_DCL void FDECL(nohandglow, (struct monst *));
|
||||
STATIC_DCL boolean FDECL(shade_aware, (struct obj *));
|
||||
|
||||
extern boolean notonhead; /* for long worms */
|
||||
/* The below might become a parameter instead if we use it a lot */
|
||||
static int dieroll;
|
||||
|
||||
/* Used to flag attacks caused by Stormbringer's maliciousness. */
|
||||
static boolean override_confirmation = FALSE;
|
||||
|
||||
@@ -434,12 +434,13 @@ atk_done:
|
||||
|
||||
/* really hit target monster; returns TRUE if it still lives */
|
||||
STATIC_OVL boolean
|
||||
known_hitum(mon, weapon, mhit, rollneeded, armorpenalty, uattk)
|
||||
known_hitum(mon, weapon, mhit, rollneeded, armorpenalty, uattk, dieroll)
|
||||
register struct monst *mon;
|
||||
struct obj *weapon;
|
||||
int *mhit;
|
||||
int rollneeded, armorpenalty; /* for monks */
|
||||
struct attack *uattk;
|
||||
int dieroll;
|
||||
{
|
||||
register boolean malive = TRUE;
|
||||
|
||||
@@ -463,7 +464,7 @@ struct attack *uattk;
|
||||
/* we hit the monster; be careful: it might die or
|
||||
be knocked into a different location */
|
||||
notonhead = (mon->mx != x || mon->my != y);
|
||||
malive = hmon(mon, weapon, HMON_MELEE);
|
||||
malive = hmon(mon, weapon, HMON_MELEE, dieroll);
|
||||
if (malive) {
|
||||
/* monster still alive */
|
||||
if (!rn2(25) && mon->mhp < mon->mhpmax / 2
|
||||
@@ -499,19 +500,22 @@ struct attack *uattk;
|
||||
int armorpenalty, attknum = 0, x = u.ux + u.dx, y = u.uy + u.dy,
|
||||
tmp = find_roll_to_hit(mon, uattk->aatyp, uwep,
|
||||
&attknum, &armorpenalty);
|
||||
int mhit = (tmp > (dieroll = rnd(20)) || u.uswallow);
|
||||
int dieroll = rnd(20);
|
||||
int mhit = (tmp > dieroll || u.uswallow);
|
||||
|
||||
if (tmp > dieroll)
|
||||
exercise(A_DEX, TRUE);
|
||||
malive = known_hitum(mon, uwep, &mhit, tmp, armorpenalty, uattk);
|
||||
malive = known_hitum(mon, uwep, &mhit, tmp, armorpenalty, uattk, dieroll);
|
||||
/* second attack for two-weapon combat; won't occur if Stormbringer
|
||||
overrode confirmation (assumes Stormbringer is primary weapon)
|
||||
or if the monster was killed or knocked to different location */
|
||||
if (u.twoweap && !override_confirmation && malive && m_at(x, y) == mon) {
|
||||
tmp = find_roll_to_hit(mon, uattk->aatyp, uswapwep, &attknum,
|
||||
&armorpenalty);
|
||||
mhit = (tmp > (dieroll = rnd(20)) || u.uswallow);
|
||||
malive = known_hitum(mon, uswapwep, &mhit, tmp, armorpenalty, uattk);
|
||||
dieroll = rnd(20);
|
||||
mhit = (tmp > dieroll || u.uswallow);
|
||||
malive = known_hitum(mon, uswapwep, &mhit, tmp, armorpenalty, uattk,
|
||||
dieroll);
|
||||
}
|
||||
if (wepbefore && !uwep)
|
||||
wep_was_destroyed = TRUE;
|
||||
@@ -521,16 +525,17 @@ struct attack *uattk;
|
||||
|
||||
/* general "damage monster" routine; return True if mon still alive */
|
||||
boolean
|
||||
hmon(mon, obj, thrown)
|
||||
hmon(mon, obj, thrown, dieroll)
|
||||
struct monst *mon;
|
||||
struct obj *obj;
|
||||
int thrown; /* HMON_xxx (0 => hand-to-hand, other => ranged) */
|
||||
int dieroll;
|
||||
{
|
||||
boolean result, anger_guards;
|
||||
|
||||
anger_guards = (mon->mpeaceful
|
||||
&& (mon->ispriest || mon->isshk || is_watch(mon->data)));
|
||||
result = hmon_hitmon(mon, obj, thrown);
|
||||
result = hmon_hitmon(mon, obj, thrown, dieroll);
|
||||
if (mon->ispriest && !rn2(2))
|
||||
ghod_hitsu(mon);
|
||||
if (anger_guards)
|
||||
@@ -540,10 +545,11 @@ int thrown; /* HMON_xxx (0 => hand-to-hand, other => ranged) */
|
||||
|
||||
/* guts of hmon() */
|
||||
STATIC_OVL boolean
|
||||
hmon_hitmon(mon, obj, thrown)
|
||||
hmon_hitmon(mon, obj, thrown, dieroll)
|
||||
struct monst *mon;
|
||||
struct obj *obj;
|
||||
int thrown; /* HMON_xxx (0 => hand-to-hand, other => ranged) */
|
||||
int dieroll;
|
||||
{
|
||||
int tmp;
|
||||
struct permonst *mdat = mon->data;
|
||||
@@ -2115,6 +2121,7 @@ register struct monst *mon;
|
||||
struct obj *weapon;
|
||||
boolean altwep = FALSE, weapon_used = FALSE;
|
||||
int i, tmp, armorpenalty, sum[NATTK], nsum = 0, dhit = 0, attknum = 0;
|
||||
int dieroll;
|
||||
|
||||
for (i = 0; i < NATTK; i++) {
|
||||
sum[i] = 0;
|
||||
@@ -2138,9 +2145,11 @@ register struct monst *mon;
|
||||
altwep = !altwep; /* toggle for next attack */
|
||||
tmp = find_roll_to_hit(mon, AT_WEAP, weapon, &attknum,
|
||||
&armorpenalty);
|
||||
dhit = (tmp > (dieroll = rnd(20)) || u.uswallow);
|
||||
dieroll = rnd(20);
|
||||
dhit = (tmp > dieroll || u.uswallow);
|
||||
/* Enemy dead, before any special abilities used */
|
||||
if (!known_hitum(mon, weapon, &dhit, tmp, armorpenalty, mattk)) {
|
||||
if (!known_hitum(mon, weapon, &dhit, tmp, armorpenalty, mattk,
|
||||
dieroll)) {
|
||||
sum[i] = 2;
|
||||
break;
|
||||
} else
|
||||
@@ -2169,7 +2178,8 @@ register struct monst *mon;
|
||||
case AT_TENT:
|
||||
tmp = find_roll_to_hit(mon, mattk->aatyp, (struct obj *) 0,
|
||||
&attknum, &armorpenalty);
|
||||
dhit = (tmp > (dieroll = rnd(20)) || u.uswallow);
|
||||
dieroll = rnd(20);
|
||||
dhit = (tmp > dieroll || u.uswallow);
|
||||
if (dhit) {
|
||||
int compat;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user