starting the game without a pet
Incorporate a slightly cleaned up version of <Someone>'s patch to enable a "pettype:none" startup option that allows one to start the game without a pet.
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@@ -184,7 +184,7 @@ name the name of your character [obtained by asking the system or
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objects like dungeon, but for object symbols
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default: ])[="(%!?+/$*`0_.
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pettype your preferred type of pet (cat or dog), if your character
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class uses both types [RANDOM]
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class uses both types; or none for no pet [RANDOM]
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race Your starting race (e.g., race:Human, race:Elf). [RANDOM]
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role Your starting role (e.g., role:Barbarian, role:Valk).
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Although you can specify just the first letter(s), it will
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@@ -1907,7 +1907,8 @@ If true, always display your current inventory in a window. This only
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makes sense for windowing system interfaces that implement this feature.
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.lp pettype
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Specify the type of your initial pet, if you are playing a character class
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that uses multiple types of pets. Possible values are ``cat'' and ``dog''.
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that uses multiple types of pets; or choose to have no initial pet at all.
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Possible values are ``cat'', ``dog'' and ``none''.
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Cannot be set with the `O' command.
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.lp pickup_burden
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When you pick up an item that would exceed this encumbrance
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@@ -2349,8 +2349,8 @@ makes sense for windowing system interfaces that implement this feature.
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%.lp
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\item[\ib{pettype}]
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Specify the type of your initial pet, if you are playing a character class
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that uses multiple types of pets. Possible values are ``{\tt cat}''
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and ``{\tt dog}''.
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that uses multiple types of pets; or choose to have no initial pet at all.
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Possible values are ``{\tt cat}'', ``{\tt dog}'' and ``{\tt none}''.
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Cannot be set with the `{\tt O}' command.
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%.Ip
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\item[\ib{pickup\_burden}]
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@@ -495,6 +495,7 @@ add new Gnomish Mines levels from Kelly Bailey's patch
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jousting by players wielding a lance while riding
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when reading spellbooks, don't "continue studying" wrong book if original one
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gets destroyed after previous reading attempt has been interrupted
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can start game without a pet via pettype:none (Dylan O'Donnell)
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Platform- and/or Interface-Specific New Features
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@@ -195,7 +195,7 @@ NEARDATA struct obj zeroobj = DUMMY;
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NEARDATA char dogname[PL_PSIZ] = DUMMY;
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NEARDATA char catname[PL_PSIZ] = DUMMY;
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NEARDATA char horsename[PL_PSIZ] = DUMMY;
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char preferred_pet; /* '\0', 'c', 'd' */
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char preferred_pet; /* '\0', 'c', 'd', 'n' (none) */
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/* monsters that went down/up together with @ */
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NEARDATA struct monst *mydogs = (struct monst *)0;
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/* monsters that are moving to another dungeon level */
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@@ -119,6 +119,8 @@ makedog()
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int pettype;
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static int petname_used = 0;
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if (preferred_pet == 'n') return((struct monst *) 0);
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pettype = pet_type();
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if (pettype == PM_LITTLE_DOG)
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petname = dogname;
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@@ -1058,11 +1058,15 @@ boolean tinitial, tfrom_file;
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case 'F':
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preferred_pet = 'c';
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break;
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case 'n': /* no pet */
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case 'N':
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preferred_pet = 'n';
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break;
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default:
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pline("Unrecognized pet type '%s'", op);
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break;
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}
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} else if (negated) preferred_pet = 0;
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} else if (negated) preferred_pet = 'n';
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return;
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}
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@@ -2262,7 +2266,8 @@ char *buf;
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#endif
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else if (!strcmp(optname, "pettype"))
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Sprintf(buf, "%s", (preferred_pet == 'c') ? "cat" :
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(preferred_pet == 'd') ? "dog" : "random" );
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(preferred_pet == 'd') ? "dog" :
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(preferred_pet == 'n') ? "none" : "random");
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else if (!strcmp(optname, "pickup_burden"))
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Sprintf(buf, "%s", burdentype[flags.pickup_burden] );
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else if (!strcmp(optname, "pickup_types")) {
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